Results 21 to 30 of about 951,475 (229)
Subdivisions in the Robber Locating game [PDF]
We consider a game in which a cop searches for a moving robber on a graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any n-vertex graph $G$ there is a winning strategy for the cop on the graph $G^{1/m}$ obtained by replacing each edge of $G$ by a path of ...
Haslegrave, John +2 more
openaire +3 more sources
Privacy Games Along Location Traces [PDF]
The mainstream approach to protecting the privacy of mobile users in location-based services (LBSs) is to alter (e.g., perturb, hide, and so on) the users’ actual locations in order to reduce exposed sensitive information. In order to be effective, a location-privacy preserving mechanism must consider both the privacy and utility requirements of each ...
Shokri, Reza +2 more
openaire +2 more sources
Location-Price Competition in Airline Networks
This paper addresses location-then-price competition in airline market as a two-stage game of n players on the graph. Passenger’s demand distribution is described by multinomial logit model.
H. Gao +5 more
doaj +1 more source
Names for Games: Locating 2 × 2 Games [PDF]
Prisoner’s Dilemma, Chicken, Stag Hunts, and other two-person two-move (2 × 2) models of strategic situations have played a central role in the development of game theory. The Robinson–Goforth topology of payoff swaps reveals a natural order in the payoff space of 2 × 2 games, visualized in their four-layer “periodic table” format that elegantly ...
openaire +3 more sources
In this article we examine location, space and spatial representation in two classic adventure games belonging to the same game series: Gabriel Knight Sins of the Fathers, a one screen at a time point-and-click adventure and Gabriel Knight Blood
Connie Veugen, Felipe Quérette
doaj +1 more source
The Mesoamerican Ball Game: A Deadly Sport [PDF]
My presentation is part of the research event “Bridging Cultures in Latin America: Maya and Colonial Heritage in Guatemala and Belize.” This work was conducted during the 2017 Maymester study abroad program in Central America with faculty from UT Austin ...
Cawthon, Rylie
core +1 more source
What does Pokémon Go teach us about geography? [PDF]
Pokémon Go, a highly popular, recently launched augmented-reality-based video game, fosters players' interaction with the real world. In this commentary we elaborate on how location-based games, such as Pokémon Go, have provided insights into the ...
H. Gong, R. Hassink, G. Maus
doaj +1 more source
O2O Destination Marketing Using a Location-Based GPS Game:
The location-based game “Station Memories!”, in which players travel around more than 9,000 stations throughout Japan with bishôjo (animated beautiful girl) characters, has recently become an online-to-offline (O2O) destination marketing approach for ...
Akinori Ono, Makoto Ono
doaj +1 more source
Location games with references
We study a class of location games where players want to attract as many resources as possible and pay a cost when deviating from an exogenous reference location. This class of games includes political competitions between policy-interested parties and firms' costly horizontal differentiation.
Fournier, Gaëtan, Francou, Amaury
openaire +3 more sources
This study aimed to define performance characteristics of elite male football players in the Turkish Super League in 2024–2025 according to playing positions, evaluate advantages/disadvantages, and reveal the differences between home and away matches ...
Betul Coskun, Mustafa Cebel Torun
doaj +1 more source

