Results 1 to 10 of about 19,986 (262)
Rational Play in Extensive-Form Games
We argue in favor of a departure from the equilibrium approach in game theory towards the less ambitious goal of describing only the actual behavior of rational players.
Giacomo Bonanno
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Consistent Beliefs in Extensive Form Games [PDF]
We introduce consistency of beliefs in the space of hierarchies of conditional beliefs (Battigalli and Siniscalchi) and use it to provide epistemic conditions for equilibria in finite multi-stage games with observed actions.
Paulo Barelli
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Variance Decompositions for Extensive-Form Games [PDF]
Quantitative measures of randomness in games are useful for game design and have implications for gambling law. We treat the outcome of a game as a random variable and derive a closed-form expression and estimator for the variance in the outcome attributable to a player of the game.
Alex Cloud, Eric B. Laber
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An Evaluation of the Factors Related to Internet Gaming Disorder in Young Adults [PDF]
Background: Game addiction is a growing problem all over the world. The present study aimed to evaluate the prevalence and psychological, social, and behavioral effects of internet gaming disorder (IGD) on young adults.
Egemen Ünal +2 more
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We introduce a non-cooperative game model in which players’ decision nodes are partially ordered by a dependence relation, which directly captures informational dependencies in the game. In saying that a decision node v is dependent on decision nodes v1,…
Valeria Zahoransky +3 more
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Evolutionary Stable Strategies in Multistage Games
Direct ESS has some disadvantages, which are seen even in the case of repeated games when the sequence of stage ESSs may not constitute the direct ESS in the repeated game.
Leon A. Petrosyan, Xiuxiu Liu
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Accessibility Guidelines for VR Games - A Comparison and Synthesis of a Comprehensive Set
Increasing numbers of gamers worldwide have led to more attention being paid to accessibility in games. Virtual Reality offers new possibilities to enable people to play games but also comes with new challenges for accessibility.
Fiona Heilemann +2 more
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Self-confirming Games: Unawareness, Discovery, and Equilibrium [PDF]
Equilibrium notions for games with unawareness in the literature cannot be interpreted as steady-states of a learning process because players may discover novel actions during play.
Burkhard C. Schipper
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Timeability of Extensive-Form Games [PDF]
Extensive-form games constitute the standard representation scheme for games with a temporal component. But do all extensive-form games correspond to protocols that we can implement in the real world? We often rule out games with imperfect recall, which prescribe that an agent forget something that she knew before. In this paper, we show that even some
Jakobsen, Sune K. +2 more
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Computational Extensive-Form Games [PDF]
We define solution concepts appropriate for computationally bounded players playing a fixed finite game. To do so, we need to define what it means for a \emph{computational game}, which is a sequence of games that get larger in some appropriate sense, to represent a single finite underlying extensive-form game.
Joseph Y. Halpern +2 more
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