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Rational Play in Extensive-Form Games

open access: yesGames, 2022
We argue in favor of a departure from the equilibrium approach in game theory towards the less ambitious goal of describing only the actual behavior of rational players.
Giacomo Bonanno
doaj   +4 more sources

Consistent Beliefs in Extensive Form Games [PDF]

open access: yesGames, 2010
We introduce consistency of beliefs in the space of hierarchies of conditional beliefs (Battigalli and Siniscalchi) and use it to provide epistemic conditions for equilibria in finite multi-stage games with observed actions.
Paulo Barelli
doaj   +4 more sources

Variance Decompositions for Extensive-Form Games [PDF]

open access: yes2021 IEEE Conference on Games (CoG), 2021
Quantitative measures of randomness in games are useful for game design and have implications for gambling law. We treat the outcome of a game as a random variable and derive a closed-form expression and estimator for the variance in the outcome attributable to a player of the game.
Alex Cloud, Eric B. Laber
openaire   +2 more sources

An Evaluation of the Factors Related to Internet Gaming Disorder in Young Adults [PDF]

open access: yesAddiction and Health, 2023
Background: Game addiction is a growing problem all over the world. The present study aimed to evaluate the prevalence and psychological, social, and behavioral effects of internet gaming disorder (IGD) on young adults.
Egemen Ünal   +2 more
doaj   +1 more source

Partial Order Games

open access: yesGames, 2021
We introduce a non-cooperative game model in which players’ decision nodes are partially ordered by a dependence relation, which directly captures informational dependencies in the game. In saying that a decision node v is dependent on decision nodes v1,…
Valeria Zahoransky   +3 more
doaj   +1 more source

Timeability of Extensive-Form Games [PDF]

open access: yesProceedings of the 2016 ACM Conference on Innovations in Theoretical Computer Science, 2016
Extensive-form games constitute the standard representation scheme for games with a temporal component. But do all extensive-form games correspond to protocols that we can implement in the real world? We often rule out games with imperfect recall, which prescribe that an agent forget something that she knew before. In this paper, we show that even some
Jakobsen, Sune K.   +2 more
openaire   +3 more sources

Self-confirming Games: Unawareness, Discovery, and Equilibrium [PDF]

open access: yesElectronic Proceedings in Theoretical Computer Science, 2017
Equilibrium notions for games with unawareness in the literature cannot be interpreted as steady-states of a learning process because players may discover novel actions during play.
Burkhard C. Schipper
doaj   +1 more source

Evolutionary Stable Strategies in Multistage Games

open access: yesMathematics, 2023
Direct ESS has some disadvantages, which are seen even in the case of repeated games when the sequence of stage ESSs may not constitute the direct ESS in the repeated game.
Leon A. Petrosyan, Xiuxiu Liu
doaj   +1 more source

Computational Extensive-Form Games [PDF]

open access: yesProceedings of the 2016 ACM Conference on Economics and Computation, 2016
We define solution concepts appropriate for computationally bounded players playing a fixed finite game. To do so, we need to define what it means for a \emph{computational game}, which is a sequence of games that get larger in some appropriate sense, to represent a single finite underlying extensive-form game.
Joseph Y. Halpern   +2 more
openaire   +2 more sources

Accessibility Guidelines for VR Games - A Comparison and Synthesis of a Comprehensive Set

open access: yesFrontiers in Virtual Reality, 2021
Increasing numbers of gamers worldwide have led to more attention being paid to accessibility in games. Virtual Reality offers new possibilities to enable people to play games but also comes with new challenges for accessibility.
Fiona Heilemann   +2 more
doaj   +1 more source

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