Games on Games. Game Design as Critical Reflexive Practice
Can video game design be compared to more formalized practices of scientific research or speculation within game studies? And, by virtue of an intellectual leap that in itself calls for discussion, can video games be considered as an efficient vehicle for the presentation of certain kinds of knowledge, in the same way in which papers, conference ...
CARUSO G +4 more
openaire +2 more sources
A Novel Milli‐Scale Magnetic Robot Exploiting Rotation for Controlled Magnetic Particles Release
Delivering magnetic particles can become a game changer in minimally invasive medicine. To cope with this challenge, a magnetically actuated milli‐scale carrier leveraging rotation to perform on‐demand tunable release of magnetic particles across multiple release events is presented.
Giordano De Angelis +3 more
wiley +1 more source
Internet Gaming Disorder and Nonmedical Prescription Drug Use: The Moderating Role of Student Status. [PDF]
Jacob S +3 more
europepmc +1 more source
Data‐Driven Review and Machine Learning Prediction of Diamond Vacancy Center Synthesis
A machine learning framework is applied to photoluminescence spectra to extract linewidths and uncover how NV, SiV, GeV, and SnV centers evolve with growth and processing conditions. Unified normalization and k‐fold validation reveal cross‐method trends and enable rapid prediction of defect size and fabrication parameters, offering a data‐driven route ...
Zhi Jiang +3 more
wiley +1 more source
The effect of cyberbullying perpetration on depression in adolescents in western China: the mediating roles of self control and internet gaming addiction and the moderating role of meaning in life. [PDF]
Jing J, Luo J, Hou X, Yan Y.
europepmc +1 more source
Deep Reinforcement Learning Approaches for Sensor Data Collection by a Swarm of UAVs
This article presents four decentralized reinforcement learning algorithms for autonomous data harvesting and investigates how collaboration improves collection efficiency. It also presents strategies to minimize training times by improving model flexibility, enabling algorithms to operate with varying number of agents and sensors.
Thiago de Souza Lamenza +2 more
wiley +1 more source
ADHD and gaming addiction in adolescents: psychosocial mediators in the adolescent brain cognitive development study. [PDF]
Lopez DA +3 more
europepmc +1 more source
This study provides an introduction to Bayesian optimisation targeted for experimentalists. It explains core concepts, surrogate modelling, and acquisition strategies, and addresses common real‐world challenges such as noise, constraints, mixed variables, scalability, and automation.
Chuan He +2 more
wiley +1 more source
The Effects of Excessive Arousing Video Gaming on vmHRV During Sleep in Habitual Gamers. [PDF]
Alesi A +6 more
europepmc +1 more source
Enabling Stochastic Dynamic Games for Robotic Swarms
This paper scales stochastic dynamic games to large swarms of robots through selective agent modeling and variable partial belief space planning. We formulate these games using a belief space variant of iterative Linear Quadratic Gaussian (iLQG). We scale to teams of 50 agents through selective modeling based on the estimated influence of agents ...
Kamran Vakil, Alyssa Pierson
wiley +1 more source

