Results 221 to 230 of about 897,519 (241)
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GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video Diffusion Priors
arXiv.orgReconstructing 3D scenes using 3D Gaussian Splatting (3DGS) from sparse views is an ill-posed problem due to insufficient information, often resulting in noticeable artifacts.
Xingyilang Yin +8 more
semanticscholar +1 more source
NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting
Computer Vision and Pattern RecognitionNeural Radiance Field (NeRF) and 3D Gaussian Splatting (3DGS) have noticeably advanced photo-realistic novel view synthesis using images from densely spaced camera viewpoints.
Yulong Zheng +6 more
semanticscholar +1 more source
AAAI Conference on Artificial Intelligence
While Implicit Neural Representations (INRs) have demonstrated significant success in image representation, they are often hindered by large training memory and slow decoding speed. Recently, Gaussian Splatting (GS) has emerged as a promising solution in
Lingting Zhu +6 more
semanticscholar +1 more source
While Implicit Neural Representations (INRs) have demonstrated significant success in image representation, they are often hindered by large training memory and slow decoding speed. Recently, Gaussian Splatting (GS) has emerged as a promising solution in
Lingting Zhu +6 more
semanticscholar +1 more source
WRF-GS: Wireless Radiation Field Reconstruction with 3D Gaussian Splatting
IEEE Conference on Computer CommunicationsChao-Zheng Wen +4 more
semanticscholar +1 more source
3D Gaussian Splatting as New Era: A Survey
IEEE Transactions on Visualization and Computer GraphicsBen Fei, Weidong Yang, Jingyi Xu
exaly
Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar Fusion
IEEE Transactions on Pattern Analysis and Machine IntelligenceChristopher A Metzler +2 more
exaly
3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting
ACM Transactions on GraphicsXiaoyang Lyu
exaly
Reducing the Memory Footprint of 3D Gaussian Splatting
Proceedings of the ACM on Computer Graphics and Interactive TechniquesGeorge Drettakis +2 more
exaly
Fast 3D Gaussian Splatting Rendering via Easily Integrable Improvements
IEEE Signal Processing LettersLaurens Diels +2 more
exaly

