Results 21 to 30 of about 3,364 (218)
Surfels: Surface Elements as Rendering Primitives [PDF]
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., triangles or quadrilateral meshes, surfels are point primitives without ...
Gross, Markus +3 more
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Deep Projective 3D Semantic Segmentation
Semantic segmentation of 3D point clouds is a challenging problem with numerous real-world applications. While deep learning has revolutionized the field of image semantic segmentation, its impact on point cloud data has been limited so far.
AE Johnson +6 more
core +1 more source
IEEE/CVF Winter Conference on Applications of Computer Vision (WACV ...
Farhad G. Zanjani +4 more
openaire +2 more sources
Several studies have explored the use of hologram technology in architecture and urban design, demonstrating its feasibility. Holograms can represent 3D spatial data and offer an immersive experience, potentially replacing traditional methods such as ...
Tam Le Phuc Do +5 more
doaj +1 more source
GAGS: Gradient-Guided Adaptive Gaussian Splatting for Efficient and Geometry-Regularized Surface Reconstruction [PDF]
While 3D Gaussian Splatting (3DGS) has advanced surface reconstruction, existing implementations face critical challenges in memory efficiency and geometric fidelity. Current approaches like PGSR generate excessive Gaussian primitives due to uncontrolled
Y. Hou, T. Wang, X. Wang, Z. Zhan
doaj +1 more source
Comprehensive Use of Curvature for Robust and Accurate Online Surface Reconstruction [PDF]
Interactive real-time scene acquisition from hand-held depth cameras has recently developed much momentum, enabling applications in ad-hoc object acquisition, augmented reality and other fields.
Kluge, M +4 more
core +1 more source
CVPR2024 Highlight. First two authors contributed equally to this work. Project Page: https://rmurai.co.uk/projects/GaussianSplattingSLAM/
Hidenobu Matsuki +3 more
openaire +2 more sources
3D Gaussian Splatting for Enhanced Documentation of Cultural Artifacts [PDF]
3D Gaussian splatting has shown promise for high-fidelity 3D modeling in cultural heritage documentation. However, applying 3DGS to cultural artifacts faces challenges, including image alignment errors in dynamic capture environments and background ...
J. Lee, S. Park, J. Min, J. Choi
doaj +1 more source
In this paper, we address common error sources for 3D Gaussian Splatting (3DGS) including blur, imperfect camera poses, and color inconsistencies, with the goal of improving its robustness for practical applications like reconstructions from handheld phone captures.
François Darmon +3 more
openaire +2 more sources
Endoscopic imaging has become an indispensable tool in modern medical practice, enabling minimally invasive diagnosis and treatment. A crucial aspect of endoscopic procedures is the accurate reconstruction of the observed scene, which facilitates spatial
Di Ding +4 more
doaj +1 more source

