Results 31 to 40 of about 246,055 (173)

The relative impact of injury and deployment on mental and physical quality of life among military service members

open access: yesPLoS ONE, 2022
US service members injured in the recent conflicts in Iraq and Afghanistan were more likely to survive than those in previous conflicts because of advances in medicine and protective gear. However, there is limited research examining the long-term impact
Claire Kolaja   +4 more
doaj   +2 more sources

Virtualisation devices for student learning: Comparison between desktop-based (Oculus Rift) and mobile-based (Gear VR) virtual reality in medical and health science education

open access: yesAustralasian Journal of Educational Technology, 2017
Consumer-grade virtual reality has recently become available for both desktop and mobile platforms and may redefine the way that students learn. However, the decision regarding which device to utilise within a curriculum is unclear. Desktop-based VR has considerably higher setup costs involved, whereas mobile-based VR cannot produce the quality of ...
Christian Moro   +2 more
openaire   +2 more sources

Mobile virtual reality distraction reduces needle pain and stress in children?

open access: yesCyberpsychology: Journal of Psychosocial Research on Cyberpspace
Virtual reality (VR) technology is a remarkably effective method for distracting attention from painful stimuli. This is particularly important for children who undergo painful and stressful medical treatments.
Joanna Ewa Piskorz   +3 more
doaj   +1 more source

Bridging Real and Virtual: A Spiritual Challenge

open access: yesJournal for Religion, Film and Media, 2017
The question of how to bridge virtuality and reality intensified in 2016 with the release of several consumer products. The article begins by reviewing two anxieties about virtual reality raised at a 1999 conference. To address these anxieties, the paper
Heim, Michael R.
doaj   +1 more source

Virtual look around: comparing presence, cybersickness and usability for virtual tours across different devices

open access: yesJournal on Interactive Systems, 2021
Virtual Reality has become readily available in the last few years through different devices, from desktop computers to head­-mounted displays (HMD).
Jean Felipe Patikowski Cheiran   +2 more
doaj   +1 more source

Strategic Design of Soft Actuators in Translational Medical Robotics for Human‐Centered Healthcare

open access: yesAdvanced Robotics Research, EarlyView.
Soft robotics enables biocompatible, compliant medical devices, but clinical translation requires design‐driven engineering beyond materials. This perspective reviews implantable, surgical, and wearable systems by actuation mechanism, highlighting how optimized architectures and integration improve mechanical interfacing, adaptability, and durability ...
Ho Jun Jin   +3 more
wiley   +1 more source

Exploration of the 3D World on the Internet Using Commodity Virtual Reality Devices

open access: yesMultimodal Technologies and Interaction, 2017
This article describes technical basics and applications of graphically interactive and online Virtual Reality (VR) frameworks. It automatically extracts and displays left and right stereo images from the Internet search engines, e.g., Google Image ...
Minh Nguyen, Huy Tran, Huy Le
doaj   +1 more source

How Egocentric Distance Estimation Changes in Virtual Environments by Using a Desktop Display or the Gear VR

open access: yesActa Cybernetica
Due to the importance of depth perception in virtual spaces, the combined effects of display devices and human factors on egocentric distance estimation were investigated. We developed a virtual environment that can assess distance estimation skills of users at 10 various distances, starting from 25 cm and ending at 160 cm. Our results show that people
Tibor Guzsvinecz   +2 more
openaire   +1 more source

A Robotic Testing Platform for Pipelined Discovery of Resilient Dielectric Elastomer Actuators

open access: yesAdvanced Science, EarlyView.
This work introduces a robotic testing platform enabling high‐throughput, multi‐parameter lifetime mapping of linear dielectric elastomer actuators (DEAs). By integrating programmable high‐voltage control and automated electromechanical measurements, the system identifies material and operating conditions that double actuator lifetime.
Ang (Leo) Li   +10 more
wiley   +1 more source

Virtual reality for management of pain in hospitalized patients: A randomized comparative effectiveness trial.

open access: yesPLoS ONE, 2019
ObjectivesTherapeutic virtual reality (VR) has emerged as an effective, drug-free tool for pain management, but there is a lack of randomized, controlled data evaluating its effectiveness in hospitalized patients.
Brennan Spiegel   +17 more
doaj   +1 more source

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