Results 91 to 100 of about 98,184 (227)
Hierarchical Differentiable Fluid Simulation
We introduce a two‐step algorithm that significantly reduces memory usage for solving control problems using differentiable fluid simulation techniques: our method first optimizes for bulk forces at reduced resolution, then refines local details over sub‐domains while maintaining differentiability. In trading runtime for memory, it enables optimization
Xiangyu Kong +4 more
wiley +1 more source
This work presents a general mathematical model for thermo-electro-mechanical wave propagation in a two-dimensional spherical semiconductor medium subjected to an axisymmetric thermal shock and attraction-free surface.
H. Sherief +5 more
doaj +1 more source
Fast Injective Mesh Parameterization via Beltrami Coefficient Prolongation
Abstract We present a highly efficient and robust method for free boundary injective parameterization of disk‐like triangle meshes with low isometric distortion. Harmonic function–based approaches, grounded in a strong mathematical framework, are widely employed.
G. Fargion, O. Weber
wiley +1 more source
Volume Quantization with Flexible Singularities for Hexahedral Meshing
Abstract We present a novel algorithm for quantization and subsequent hexahedral mesh generation from seamless volumetric maps. Quantization is the process of choosing integers that represent the numbers of hexahedral elements to be placed in each region of the volume, and transforming the seamless map into an integer‐grid map matching that choice ...
H. Brückler, M. Campen
wiley +1 more source
Skeletal‐Driven Animation of Anatomical Humans via Neural Deformation Gradients
Abstract Most real‐time animation techniques for digital humans are limited to deforming the outer skin surface. Geometric skinning methods are highly efficient but struggle with artifacts such as collapsing joints or self‐intersections when animating inner anatomy along with the outer skin.
G. Nolte +3 more
wiley +1 more source
Abstract Cutout animation is one of the earliest forms of animation, and to this day remains a popular technique featured in numerous films including Monty Python and South Park series. Most computer animation systems, however, focus on different styles, including cel animation, making cutout animation somewhat underexplored.
Ivan Puhachov +3 more
wiley +1 more source
On universality of general Dirichlet series
In the present work, we establish sufficient conditions for a Dirichlet series induced by general frequencies to be universal with respect to vertical translations. Our results can be applied to known universal objects such as Hurwitz zeta functions and also can provide new examples of universal Dirichlet series including the alternating prime zeta ...
Bayart, Frédéric +1 more
openaire +2 more sources
Multilevel Evaluation of the General Dirichlet Series
In this Study, an accurate method for summing the general Dirichlet series is presented. Long range terms of this series are calculated by a multilevel approach. The Dirichlet series, in this technique, is decomposed into two parts, a local part and a smooth part.
openaire +3 more sources
Abstract Constructed value of information (CVoI) is an expert elicitation decision‐analytic tool used to prioritize sources of uncertainty based on their potential to improve decision outcomes if resolved. Despite increased application of CVoI, the robustness of CVoI prioritization of sources of uncertainty relative to differences in expert elicitation
Kristin P. Davis +7 more
wiley +1 more source
This paper presents a set of survey-style notes linking core themes of pure algebra with central topics in algebraic and analytic number theory. We begin with finite extensions of Q and describe algebraic number fields through their realization as finite-
Miroslav Stoenchev +2 more
doaj +1 more source

