Results 31 to 40 of about 782 (162)
Linear solutions of the geodetic boundary-value problem
Prepared for Air Force Cambridge Research Laboratories, Office of Aerospace Research, United States Air Force, Bedford, Massachusetts: Contract No. AF(628)-5701, Project 7600, Task No.
Moritz, Helmut, 1933-
core +2 more sources
SDFs from Unoriented Point Clouds using Neural Variational Heat Distances
We propose a novel variational approach for computing neural Signed Distance Fields (SDF) from unoriented point clouds. We first compute a small time step of heat flow (middle) and then use its gradient directions to solve for a neural SDF (right). Abstract We propose a novel variational approach for computing neural Signed Distance Fields (SDF) from ...
Samuel Weidemaier +5 more
wiley +1 more source
Variational formulation of the geodetic boundary value problem
A variational principle for the Stokesian boundary value problem is derived using the Euler-Lagrange theory. The resulting variational principle is then transformed into an equation determining the semi-major axis of the best fitting ellipsoid which ...
Nakiboglu S.M.
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Controllable Intrinsic Surface Pattern Generation Using Slime Mold Simulations
Abstract Surface‐based pattern simulations have proven valuable for texture design and scientific visualization, but existing methods face several limitations. Most simulations either target a narrow range of pattern types (e.g. spots, branching) or support a broad range of patterns at the cost of time‐consuming parameter tuning.
Jeffrey Layton +2 more
wiley +1 more source
Mesh Processing Non‐Meshes via Neural Displacement Fields
Abstract Mesh processing pipelines are mature, but adapting them to newer non‐mesh surface representations—which enable fast rendering with compact file size—requires costly meshing or transmitting bulky meshes, negating their core benefits for streaming applications.
Yuta Noma +4 more
wiley +1 more source
Recent developments in the geodetic boundary-value problem
The report reviews progress in the mathematical formulation and treatment of the geodetic boundary-value problem, in particular, the existence and uniqueness theorems of L. Hörmander and the gravity space approach due to F. Sanso. The method of Hörmander
Moritz, Helmut, 1933-
core
LeafFit: Plant Assets Creation from 3D Gaussian Splatting
Abstract We propose LeafFit, a pipeline that converts 3D Gaussian Splatting (3DGS) of individual plants into editable, instanced mesh assets. While 3DGS faithfully captures complex foliage, its high memory footprint and lack of mesh topology make it incompatible with traditional game production workflows. We address this by leveraging the repetition of
Chang Luo, Nobuyuki Umetani
wiley +1 more source
On the linearization of the geodetic boundary value problem
Prepared for Air Force Cambridge Research Laboratories, Air Force Systems Command, United States Air Force, Bedford, Massachusetts: Contract No. F19628-69-C-0127, Project No. 7600, Task No.
Meissl, Peter
core
VQ‐Style: Disentangling Style and Content in Motion with Residual Quantized Representations
Abstract Human motion data is inherently rich and complex, containing both semantic content and subtle stylistic features that are challenging to model. We propose a novel method for effective disentanglement of the style and content in human motion data to facilitate style transfer.
Fatemeh Zargarbashi +5 more
wiley +1 more source
Solution of the geodetic boundary-value problem in case of a reference ellipsoid
Prepared for Air Force Cambridge Research Laboratories, Office of Aerospace Research, United States Air Force, Bedford, Massachusetts: Contract No. AF19(628)-5701, Project 7600, Task No.
Koch, Karl-Rudolf
core

