Results 51 to 60 of about 11,599,566 (196)

Embedding Optimization of Layouts via Distortion Minimization

open access: yesComputer Graphics Forum, EarlyView.
Abstract Given an embedding of a layout in the surface of a target mesh, we consider the problem of optimizing the embedding geometrically. Layout embeddings partition the surface into multiple disk‐like patches, making them particularly useful for parametrization and remeshing tasks, such as quad‐remeshing, since these problems can then be solved on ...
A. Heuschling, I. Lim, L. Kobbelt
wiley   +1 more source

Nonlinear solutions of the geodetic boundary-value problem [PDF]

open access: yes, 1969
Prepared for Air Force Cambridge Research Laboratories, Office of Aerospace Research, United States Air Force, Bedford, Massachusetts: Contract No. F19628-69-C-0127, Project No. 7600, Task No. 760002, 04A complete series solution of Molodensky's boundary
Moritz, Helmut, 1933-
core   +1 more source

CANRIG: Cross‐Attention Neural Face Rigging with Variable Local Control

open access: yesComputer Graphics Forum, EarlyView.
Abstract Facial animation is one of the most labor‐intensive aspects of animation and VFX, as traditional rigging consumes weeks of expert time and forces animators to spend countless hours manipulating hundreds of controls to achieve varied expressions.
Arad Mohammadi   +6 more
wiley   +1 more source

Geometry‐Aware Alignment and Comparison of Hierarchical Morse Complexes with Applications

open access: yesComputer Graphics Forum, EarlyView.
Abstract Scalar fields derived from 3D X‐ray CT scans of samples undergoing ex situ processes, such as thermal aging, chemical etching, or mechanical stress, pose unique challenges for characterizing similarities and differences across acquisitions. Typically, a sample A (source) is imaged, removed, and subjected to experimental conditions that alter ...
Aniketh Venkat   +3 more
wiley   +1 more source

Initial and boundary value problems in two and three dimensions [PDF]

open access: yes, 2010
This thesis: (a) presents the solution of several boundary value problems (BVPs) for the Laplace and the modified Helmholtz equations in the interior of an equilateral triangle; (b) presents the solution of the heat equation in the interior of an ...

core   +2 more sources

Differentiable Randers‐Finsler Eikonal Solvers

open access: yesComputer Graphics Forum, EarlyView.
Abstract Fast and differentiable solvers for anisotropic and asymmetric distance fields are a key primitive in geometry processing, enabling gradient‐based optimization over metrics, drift fields, and downstream objectives that depend on geodesic distances and geodesics.
Barak Gahtan   +2 more
wiley   +1 more source

A second order convergent trial method for a free boundary problem in three dimensions [PDF]

open access: yes, 2015
The present article is concerned with the solution of a generalized Bernoulli free boundary problem in three spatial dimensions. We parametrize the free boundary under consideration over the sphere and apply a trial method which updates the free boundary
Harbrecht, Helmut, Bugeanu, Monica
core   +1 more source

Individualized Pathfinding in Rugged Open Terrains Using Semantic Navigation Meshes

open access: yesComputer Graphics Forum, EarlyView.
We introduce semantic navigation meshes for complex outdoor terrains, partitioning space into regions with coherent semantic properties like slope or vegetation density. The resulting graphs enable efficient pathfinding with agent‐specific, parameterized cost functions without precomputation, accelerating search while maintaining path quality close to ...
C. Creus, N. Pelechano, O. Argudo
wiley   +1 more source

Eigenvalues of complementary Lidstone boundary value problems [PDF]

open access: yes, 2012
We consider the following complementary Lidstone boundary value problem (−1)my(2m+1)(t)=λF(t,y(t),y′(t)),t∈(0,1)y(0)=0,y(2k−1)(0)=y(2k−1)(1)=0,1≤k≤m where λ > 0.
Ravi P Agarwal   +3 more
core   +1 more source

FaceIt: Real‐Time On‐Device Identity‐Preserving Portrait Animation

open access: yesComputer Graphics Forum, EarlyView.
A real‐time, on‐device algorithm for animating a single portrait image using detailed facial expressions and motions from a driving video achieving visual quality that can outperform even techniques with significantly higher computational overhead. Abstract Recently, significant progress has been made in generating expressive and temporally coherent ...
M. Dvorožňák   +7 more
wiley   +1 more source

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