Results 101 to 110 of about 308,238 (274)
The graphics processing unit (GPU) has become an integral part oftoday's mainstream computing systems. Over the past six years, therehas been a marked increase in the performance and capabilities ofGPUs. The modern GPU is not only a powerful graphics engine but also ahighly-parallel programmable processor featuring peak arithmetic andmemory bandwidth ...
Owens, John D +5 more
openaire +3 more sources
All‐Dielectric Photo‐Thermo‐Optical Metasurfaces for Thermal Landscaping at the Nanoscale
Precise nanoscale temperature control is critical yet challenging due to the diffusive nature of heat. We introduce an inverse‐design framework for thermo‐optical all‐dielectric metasurfaces based on a temperature‐dependent absorption library of a‐Si nanoresonators.
Gopal Narmada Naidu +2 more
wiley +1 more source
WYKORZYSTANIE GPU DO OKREŚLENIA OBSZARU PŁOMIENIA W WIZYJNYM SYSTEMIE DIAGNOSTYCZNYM
W pracy przedstawiono możliwości zastosowania jednostki GPU do wyznaczenia krawędzi dla obrazów spalania pyłu węglowego. Porównano czas wykonywania operacji oraz dokładność detekcji brzegu obszaru płomienia.
Daniel Sawicki
doaj +1 more source
Learning Highly Dynamic Skills Transition for Quadruped Jumping Through Constrained Space
A quadruped robot masters dynamic jumps through constrained spaces with animal‐inspired moves and intelligent vision control. This hierarchical learning approach combines imitation of biological agility with real‐time trajectory planning. Although legged animals are capable of performing explosive motions while traversing confined spaces, replicating ...
Zeren Luo +6 more
wiley +1 more source
Stable Imitation of Multigait and Bipedal Motions for Quadrupedal Robots Over Uneven Terrains
How are quadrupedal robots empowered to execute complex navigation tasks, including multigait and bipedal motions? Challenges in stability and real‐world adaptation persist, especially with uneven terrains and disturbances. This article presents an imitation learning framework that enhances adaptability and robustness by incorporating long short‐term ...
Erdong Xiao +3 more
wiley +1 more source
Towards efficiently solving the rubik’s cube with deep reinforcement learning and recursion [PDF]
The Rubik’s cube is a prototypical combinatorial puzzle that has a large state space with a single goal state. The goal state is unlikely to be retrieved using orders of randomly generated moves, posing unique challenges for machine learning.
Roshan M. Mahindra +4 more
doaj +1 more source
An AI‐Enabled All‐In‐One Visual, Proximity, and Tactile Perception Multimodal Sensor
Targeting integrated multimodal perception of robots, an AI‐enabled all‐in‐one multimodal sensor is proposed. This sensor is capable of perceiving three types of modalities, including vision, proximity, and tactility. By toggling an ultraviolet light and adjusting the camera focus, it switches smoothly between multiple perceptual modalities, enabling ...
Menghao Pu +7 more
wiley +1 more source
GPU@BU—GPU computing at Boston University
A short history of GPU computing at Boston University, made into a handout for the BU booth at the Supercomputing Conference, Salt Lake City, November 2012.
openaire +1 more source
The Future of Research in Cognitive Robotics: Foundation Models or Developmental Cognitive Models?
Research in cognitive robotics founded on principles of developmental psychology and enactive cognitive science would yield what we seek in autonomous robots: the ability to perceive its environment, learn from experience, anticipate the outcome of events, act to pursue goals, and adapt to changing circumstances without resorting to training with ...
David Vernon
wiley +1 more source
Visual teach‐and‐repeat (VTR) navigation allows robots to learn and follow routes without building a full metric map. We show that navigation accuracy for VTR can be improved by integrating a topological map with error‐drift correction based on stereo vision.
Fuhai Ling, Ze Huang, Tony J. Prescott
wiley +1 more source

