Results 231 to 240 of about 2,609,461 (289)

Graphic Medicine Manifesto

2020
Michael J. Green   +4 more
exaly   +2 more sources

Introduction to Graphic Medicine [PDF]

open access: yes, 2017
A "Graphic Medicine Book Title List" of titles that would be appropriate for a graphic medicine library collection is available for download.This webinar, taught by Matthew Noe from the Lamar Soutter Library at UMass Medical School, will introduce the ...
Noe, Matthew N.
core   +3 more sources

Best of Graphic Medicine—The 2023 Graphic Medicine International Collective Awards

JAMA, 2023
This Arts and Medicine feature reviews 4 health-related graphic medicine (comic) projects judged as the best of 2022 by the Graphic Medicine International Collective.
Michael J. Green, Kevin Wolf
openaire   +1 more source

Graphics and imaging in medicine

IEEE Computer Graphics and Applications, 2000
To explore the evolving role graphics and imaging might play in medicine over the coming centuries, the author considers three scenarios of the future. These involve medical image processing, computer graphics and robotics.
openaire   +2 more sources

Infertility Comics and Graphic Medicine

Perspectives in Biology and Medicine, 2018
Cultures around the world are replete with images of women as the epitome of love, kindness, patience, and similar virtues, owing to their ability to give birth. Consequently, those who cannot give birth due to medical conditions are stigmatized and made to feel inadequate and deviant.
Sathyaraj, Venkatesan, Chinmay, Murali
openaire   +2 more sources

Graphics in medicine and biology

Proceedings of the June 4-8, 1973, national computer conference and exposition on - AFIPS '73, 1973
Interactive graphics is not new to biology. The need felt for intuitively guided, graphically supported model exploration early predisposed physiological modelers to analog systems. Small computers derived from the LINC, which was designed for biomedical laboratory research, have long found favor among biomedical investigators both from experiment ...
openaire   +2 more sources

The graphics demands of virtual medicine

Computers & Graphics, 1996
Abstract Any technology for virtual reality limits what can be presented to the user. Games are designed within such limits, but medicine has categorical requirements, more easily met in “reach-in” than in “immersive” VR. We discuss the effects of the needs of medicine on interface and graphics technology, and the achievement of precise, dextrous ...
Poston, T.   +3 more
openaire   +1 more source

Graphic Medicine in the University

Hastings Center Report, 2015
AbstractThe spring I first offered a graphic medicine graduate seminar, I wasn't sure what to expect. Every class meeting included one hour in which the students, from fields that stress rigorous verbal and written achievement, were required to embrace the position of the amateur by learning to create comics.
openaire   +2 more sources

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