Results 51 to 60 of about 1,045,298 (140)
Advanced quantum computers have the capability to perform practical quantum computing to address specific problems that are intractable for classical computers.
Jieyi Chen +6 more
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With the growing popularity of personalized human content creation and sharing, there is a rising demand for advanced techniques in customized human image generation.
Ye Wang +5 more
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Domain-Incremental Learning Paradigm for scene understanding via Pseudo-Replay Generation
Scene understanding is a computer vision task that involves grasping the pixel-level distribution of objects. Unlike most research focuses on single-scene models, we consider a more versatile proposal: domain-incremental learning for scene understanding.
Zhifeng Xie +4 more
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TerraCraft: City-scale generative procedural modeling with natural languages
Automated generation of large-scale 3D scenes presents a significant challenge due to the resource-intensive training and datasets required. This is in sharp contrast to the 2D counterparts that have become readily available due to their superior speed ...
Zichen Xi +7 more
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Graphical identification of TAR models [PDF]
This paper proposes an automatic procedure to identify Threshold Autoregressive models and specify the threshold values. The proposed procedure is based on recursive estimation of arranged autoregression. The main advantage of the proposed procedure over
Daniel Peña +2 more
core
Motion-robust multi-exposure HDR computational imaging based on gated Swin Transformer
Fusing a sequence of static images captured at various exposures, has shown great potential to approach High Dynamic Range (HDR) imaging. However, in the presence of large motion, mis-alignment is almost inevitable and leads to the ghost artifacts ...
Rui Zhou, Yan Niu
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Adaptive mesh-aligned Gaussian Splatting for monocular human avatar reconstruction
Virtual human avatars are essential for applications such as gaming, augmented reality, and virtual production. However, existing methods struggle to achieve high fidelity reconstruction from monocular input while keeping hardware costs low.
Hai Yuan +6 more
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GPU-accelerated rendering of vector strokes with piecewise quadratic approximation
Vector graphics are widely used in areas such as logo design and digital painting, including both stroked and filled paths as primitives. GPU-based rendering for filled paths already has well-established solutions. Due to the complexity of stroked paths,
Xuhai Chen +4 more
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Geometry of the visual cortex with applications to image inpainting and enhancement
Equipping the rototranslation group SE(2) with a sub-Riemannian structure inspired by the visual cortex V1, we propose algorithms for image inpainting and enhancement based on hypoelliptic diffusion. We innovate on previous implementations of the methods
Francesco Ballerin, Erlend Grong
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Computing medial axis of a simple polygon in linear time based on R-L sequence
Medial axis computation has wide applications in pattern recognition, image processing, finite element mesh generation, and CNC tool path extraction. Aiming to explore intrinsic geometric attributes of the medial axis of a simple polygon which can be ...
Hongyu Chen, Xiaodiao Chen, Yizhao Xue
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