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Aligning Realities: Correlating Content between Projected and Head Worn Displays
Enabling the effective representation of an object’s position and depth in augmented reality (AR) is crucial not just for realism, but also to enable augmented reality’s wider utilization in real world applications.
James Walsh, Bruce H. Thomas
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For mobile imaging systems in head mounted displays and tele-operation systems it is important to maximize the amount of visual information transmitted to the human visual system without exceeding its input capacity.
Ralph Etienne-Cummings+2 more
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Combining immersive virtual reality (VR) using head-mounted displays (HMDs) with assisting robotic devices might be a promising procedure to enhance neurorehabilitation. However, it is still an open question how immersive virtual environments (VE) should
Nicolas Wenk+3 more
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Head-Mounted Display Virtual Reality in Post-secondary Education and Skill Training
Background: This review focused on how immersive head-mounted display virtual reality (VR) was used in post-secondary level education and skill training, with the aim to better understand its state of the art as found from the literature.
Brendan Concannon+2 more
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REDUCING VISUALLY INDUCED MOTION SICKNESS FROM SELF-MOTION IN HEAD MOUNTED DISPLAY SYSTEMS [PDF]
Methods and systems for utilizing binocular occlusion in head mounted display systems to reduce motion sickness are disclosed. While experiencing motion within the head mounted display system, the binocular region may be occluded and may present the user
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Real-Time Lens Distortion Algorithm on an Edge Device With GPU
The lens distortion process is essential for displaying VR contents on a head-mounted display (HMD) with a distorted display surface. This paper proposes a novel lens distortion algorithm to achieve real-time performance on edge devices with an embedded ...
Young-Woo Kim+2 more
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TransparentHMD: Revealing the HMD User's Face to Bystanders [PDF]
While the eyes are very important in human communication, once a user puts on a head mounted display (HMD), the face is obscured from the outside world's perspective.
Khamis, Mohamed+2 more
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Occlusion-capable Head-mounted Display
Head-mounted display (HMD) is regarded as one of the most popular device for providing three-dimensional (3D) contents in virtual reality (VR) or augmented reality (AR). Technologies on HMD have been deeply studied because it has a potential to make the people enjoy 3D contents. In this paper, we propose the application for digital micro-mirror device (
Daerak Heo, Kwangsoo Kim, Joonku Hahn
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An Immersive Telepresence System using RGB-D Sensors and Head Mounted Display [PDF]
We present a tele-immersive system that enables people to interact with each other in a virtual world using body gestures in addition to verbal communication.
Lu, Xinzhong+3 more
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Motion Parallax Holograms Generated from an Existing Hologram
Generating new motion parallax holograms is required for holographic head-mounted displays when the head moves. Additionally, it is required for hologram generation from light field data that consist of a number of motion parallax images.
Tomoyoshi Shimobaba+8 more
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