Results 41 to 50 of about 7,064 (166)
Lovecraft sans Cthulhu. Épistémologie et esthétique de la bestialité dans l’œuvre lovecraftienne
Never commented on in itself by Lovecraft Studies, bestiality nevertheless emerges in the work of the “Master of Horror” as a decisive pattern, distinct from the cosmic fear of the Cthulhu Mythos.
Aimé Guex
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Playing the American Nightmare: Japanese Horror Games at the Millennial Turn
This article examines the reciprocal relationship between Japanese survival horror games of the late 1990s and early 2000s and the tropes of American horror cinema and literature.
Wilken Christian
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DECODING FEAR: SEMIOTIC INTERPRETATION OF CHILD IMAGERY IN INDONESIAN HORROR FILM POSTERS
This study examines the representation of anxiety through child imagery in Indonesian horror film posters, employing Roland Barthes’ semiotic framework.
Dini Anggraheni +3 more
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Horror stories—a new approach to case studies in computing [PDF]
Abstract Technology is advancing rapidly, making the computer industry a challenging prospect for a student. However, many existing computer systems are organized inefficiently and official codes of practice are neglected. It is important for the teacher to prepare students for such an environment, and to make them realize the relevance and importance ...
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Affective Intensities and Evolving Horror Forms: From Found Footage to Virtual Reality (Review) [PDF]
Dr. Sharon Jane Mee
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Review of: Elizabeth Effinger, Taxidermy and the Gothic: The Horror of Still Life. Anthem Studies in Gothic Literature. London: Anthem Press, 2024. xliv + 172 pp. £80.00 (hb), £25.00 (ebook)
Poulomi Choudhury
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When Christopher Lee became a star of British – and even world – horror cinema, he largely relied on canonical parts previously played by his predecessor Boris Karloff, himself a British émigré in Hollywood.
Jean-François Baillon
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En este trabajo presentamos un estudio de los imaginarios de Howard Phillips Lovecraft en el videojuego de género de terror (survival horror), así como de los puntos de contacto y divergencia entre la experiencia fantástica en la literatura y la que se ...
Marta Fernández Ruíz +1 more
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Inspired by a dearth of research in the increasingly popular genre of horror video games, this study piloted a method focused on comparing fixations on visual horror across the variables of differing horror interests and gaming habits.
Oliver James Griffith +1 more
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THE TRANSFORMATION OF ISLAMIC IDENTITY BEHIND THE SCREEN: Indonesian Horror Films, 1980-2020
This study examines the representation of Islamic identity in Indonesian horror films from the 1980s to the 2020s. Employing an interpretive qualitative method, this study analyzes selected horror films from each decade to uncover patterns of change in ...
Anas Ahmadi +4 more
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