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The HTML5 Haptics Plugin

2012 IEEE International Workshop on Haptic Audio Visual Environments and Games (HAVE 2012) Proceedings, 2012
The World Wide Web has gone a long way from its humble beginnings when simple browsers exclusively supported plain textual layouts. Nowadays, it is not uncommon for web browsers to support 3D graphics as part of a colorful palette of contents available for developers in order to relay intended information.
Hussein Al Osman   +2 more
openaire   +1 more source

Mashup development with HTML5

Proceedings of the 3rd and 4th International Workshop on Web APIs and Services Mashups, 2010
HTML5 is a new technology standard promising to empower browsers to become a suitable platform for developing rich Web applications. Whilst it is still considered an emerging technology, in this paper we attempt to capture and explore its impacts on mashup development. To do so, we start with a mashup case study showcasing new HTML5 features.
Saeed Aghaee, Cesare Pautasso
openaire   +1 more source

HTML5 and the Mobile Web

International Journal of Innovation in the Digital Economy, 2012
Accessing the Web from mobile devices is a popular practice. Trends show that the mobile space is becoming the method through which many consumers access content – both through native and web applications. These applications have expanded the browsing experience, but have also complicated the development process.
Kevin Curran, Aaron Bond, Gavin Fisher
openaire   +2 more sources

Ubiquitous TV with HTML5

2012
The wide adoption of small and powerful mobile computers, such as smart phones and tablets, has raised the opportunity to employ them in multi-user and multi-device iTV scenarios. In particular, the standardization of HTML5 and the increase of cloud services have made the web browser a suitable tool for managing multimedia content and the user ...
Francisco Javier Burón Fernández   +4 more
openaire   +1 more source

Practical Processing of HTML5 as XML and XML as HTML5

Balisage Series on Markup Technologies, 2014
Whilst the HTML5 and XML specifications share a superficially similar syntax, they have very different design goals, cultures and supporting technology stacks. This paper provides two practical examples of projects that benefited from the combined use of XML and HTML5 technologies.
openaire   +1 more source

HTML5 game development

CHI '14 Extended Abstracts on Human Factors in Computing Systems, 2014
A computer game, in addition to being playable and fun, has all of the characteristics of a modern high quality user interface. The ubiquity of multimedia web interfaces and gamification leads designers and developers to look at how games are designed and constructed.
openaire   +1 more source

Developing with HTML5

2010
One of the great things about Qt is its inclusion of QtWebKit and, with it, its excellent support for HTML5. Using HTML5, along with sister technologies CSS3 and JavaScript, you can build powerful standards-based applications that run simply in the web browser.
Ray Rischpater, Daniel Zucker
openaire   +1 more source

Overview of HTML5

2010
This book is about HTML5 Programming. Before you can understand HTML5 programming, however, you need to take a step back and understand what HTML5 is, a bit of the history behind it, and the differences between HTML4 and HTML5.
Peter Lubbers, Brian Albers, Frank Salim
openaire   +1 more source

HTML5 Forms: Creating Forms Using HTML5 Tags

2016
Let’s talk about the 13 form creation tags for HTML5 next; three are new to HTML5 and ten work in HTML5 and HTML legacy versions.
openaire   +1 more source

The Future of HTML5

2010
As you have already seen in this book, HTML5 provides powerful programming features. We also discussed the history behind HTML5’s development and HTML5’s new plugin-free paradigm. In this chapter, we will look at where things are going. We will discuss some of the features that are not fully baked yet but hold tremendous promise.
Peter Lubbers, Brian Albers, Frank Salim
openaire   +1 more source

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