Results 81 to 90 of about 1,070 (127)
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The Impact of Productive Failure on Learning Performance and Cognitive Load: Using Hypervideo to Facilitate Online Interactions

International Conference on Advanced Learning Technologies, 2021
Videos are being used increasingly to deliver subject knowledge in online learning, but their use has long been criticsed for a lack of learner-to-learner interaction, which can result in high dropout rates.
Xiaojie Niu   +3 more
semanticscholar   +1 more source

A hypervideo system generator

Software: Practice and Experience, 1997
openaire   +3 more sources

The effect of non-linear structures on the usage of hypervideo for physical training

IEEE International Conference on Multimedia and Expo, 2015
Katrin Tonndorf   +4 more
semanticscholar   +3 more sources

Augmented reality on HbbTV, an Hypervideo approach

Iberian Conference on Information Systems and Technologies, 2014
Toni Bibiloni   +3 more
semanticscholar   +3 more sources

Palma360: A 360-degree Web-based Multi-device Hypervideo

IMX, 2020
360-degree videos have recently grown in popularity thanks to the popularization of virtual reality and its adoption by major online video streaming platforms.
Antoni Oliver   +2 more
semanticscholar   +1 more source

Hypervideo

Educational Technology Research and Development, 1990
Methods for incorporating video in hypermedia programs are discussed in this article. Hypermedia is defined, and linear and interactive video are contrasted. It is argued that hypermedia presents unique problems in knowledge representation affecting video production, and that techniques are required differing from those for linear video and other forms
Craig Locatis   +2 more
openaire   +1 more source

CHM: an annotation- and component-based hypervideo model for the Web

Multimedia Tools and Applications, 2012
Madjid Sadallah   +2 more
semanticscholar   +3 more sources

Hypervideo expression

Proceedings of the sixteenth ACM conference on Hypertext and hypermedia, 2005
Hyper-Hitchcock is a hypervideo editor enabling the direct manipulation authoring of a particular form of hypervideo called "detail-on-demand video." This form of hypervideo allows a single link out of the currently playing video to provide more details on the content currently being presented.
Frank Shipman   +2 more
openaire   +1 more source

Get around 360° hypervideo

Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments, 2010
In traditional video, the user is locked to the angle where the camera was pointing to during the capture of the video. With 360° video recording, there are no longer these boundaries, and 360° video capturing devices are becoming more common and affordable to the general public.
Luís A. R. Neng, Teresa Chambel
openaire   +1 more source

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