Results 101 to 110 of about 108,573 (290)

Immersive and experiential approaches in environmental outreach: a comparison of 360° video and hands-on learning

open access: yesFrontiers in Education
IntroductionEnvironmental outreach aims to create opportunities for students to engage with nature, but this can be challenging when ecosystems are difficult to access.
Katherine P. Harris   +2 more
doaj   +1 more source

‘In the game’? Embodied subjectivity in gaming environments [PDF]

open access: yes, 2012
Human-computer interactions are increasingly using more (or all) of the body as a control device. We identify a convergence between everyday bodily actions and activity within digital environments, and a trend towards incorporating natural or mimetic ...
Farrow, Robert, Iacovides, Ioanna
core   +1 more source

MatrixView: extending immersion in video conferencing

open access: yes, 2006
Proceedings of the 19th annual ACM symposium on User interface software and ...
Hofer, Ramon   +2 more
openaire   +2 more sources

Dynamic Modulation of the Microenvironment Promotes Functional Maturation of Engineered Tissues

open access: yesAdvanced Healthcare Materials, EarlyView.
Engineered tissues lack the dynamic microenvironment of native tissues. A biocompatible, diffusible small molecule to dynamically modulate tissue microenvironments during maturation is used. Timing‐dependent modulation yields distinct outcomes, producing thicker, more native‐like blood vessels, stronger and more mature cardiac tissues, and optimized ...
Eric Silberman   +7 more
wiley   +1 more source

A New 3D Colon on a Chip to Decipher the Influence of Mechanical Forces on the Physiological Cellular Ecosystem

open access: yesAdvanced Healthcare Materials, EarlyView.
To dissect how mechanical forces influence intestinal physiology, we developed a stretchable 3D colon‐on‐chip that integrates tunable topography, stiffness and peristalsis‐like motion within a physiologically relevant microenvironment. We showed that stretching is a dominant factor governing epithelial behavior, markedly enhancing proliferation and ...
Moencopi Bernheim‐Dennery   +10 more
wiley   +1 more source

Neural Network-Based Atlas Enhancement in MPEG Immersive Video

open access: yesMathematics
Recently, the demand for immersive videos has surged with the expansion of virtual reality, augmented reality, and metaverse technologies. As an international standard, moving picture experts group (MPEG) has developed MPEG immersive video (MIV) to ...
Taesik Lee   +3 more
doaj   +1 more source

3DoF+ 360 Video Location-Based Asymmetric Down-Sampling for View Synthesis to Immersive VR Video Streaming

open access: yesSensors, 2018
Recently, with the increasing demand for virtual reality (VR), experiencing immersive contents with VR has become easier. However, a tremendous amount of calculation and bandwidth is required when processing 360 videos.
JongBeom Jeong   +3 more
doaj   +1 more source

Soft Neural Interfaces for Circuit‐Level Analysis of Magnetogenetic Deep Brain Stimulation in Parkinson's Disease Models

open access: yesAdvanced Healthcare Materials, EarlyView.
ABSTRACT Magnetogenetic deep brain stimulation (MG‐DBS) represents a wireless neuromodulation that has demonstrated long‐lasting behavioral benefits in Parkinson's disease models. However, the circuit‐level mechanisms underlying these therapeutic effects have remained uncharacterized due to limitations of conventional neural interfaces.
Jakyoung Lee   +10 more
wiley   +1 more source

Generative Video Communications: Concepts, Key Technologies, and Future Research Trends

open access: yesEngineering
With the rapid growth of video traffic and the evolution of video formats, traditional video communication systems are encountering many challenges, such as limited data compression capacity, high energy consumption, and a narrow range of services. These
Wenjun Zhang   +3 more
doaj   +1 more source

Flow and Immersion in Video Games: The Aftermath of a Conceptual Challenge

open access: yesFrontiers in Psychology, 2018
One of the most pleasurable aspects of video games is their ability to induce immersive experiences. However, there appears to be a tentative conceptualization of what an immersive experience is.
Lazaros Michailidis   +4 more
doaj   +1 more source

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