Results 131 to 140 of about 5,455,147 (287)

Development of interactive MRI‐based 3D visualization tools for neuroanatomy education in Latin America

open access: yesAnatomical Sciences Education, EarlyView.
Abstract The study of neuroanatomy is fundamental in many scientific fields. Despite this, it is a challenging subject for students. As technology evolves, it is being increasingly incorporated into educational methods, including the teaching of neuroanatomy. Three‐dimensional (3D) visualizations are well suited for displaying neuroanatomy.
Merlin J. Fair   +5 more
wiley   +1 more source

Vicarious touch in Immersive Virtual Reality

open access: yes, 2019
Social touch is an important tool to communicate emotions but it’s still unclear how it could promote and maintain social bonds between individuals.
Tieri G., LISI, MATTEO, Fusaro M.
core  

Immersive virtual reality as a teaching tool in neuroanatomy: A scoping review

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Basic core courses in various undergraduate programs, such as neuroanatomy, pose a challenge for students due to the large volume and complexity of the content. In this context, educational technologies such as immersive virtual reality (IVR), which allow students to actively interact with learning materials, offer a complementary pedagogical ...
Nathálya Gardênia de Holanda Marinho Nogueira   +7 more
wiley   +1 more source

Advances in olfactory augmented virtual reality towards future metaverse applications

open access: yesNature Communications
Recent advances in virtual reality technologies accelerate the immersive interaction between human and augmented 3D virtual worlds. Here, the authors discuss olfactory feedback technologies that facilitate interaction with real and virtual objects and ...
Zixuan Zhang, Xinge Guo, Chengkuo Lee
doaj   +1 more source

A review on the use of immersive technology in space research

open access: yesTelematics and Informatics Reports
Immersive technologies, such as virtual reality (VR), augmented reality (AR), and mixed reality (MR), create digital experiences by merging real and virtual worlds, offering enhanced spatial engagement and sensory immersion. This study examines immersive
Mohammad Amin Kuhail   +3 more
doaj   +1 more source

Towards Cross-Platform Deployment of Unreal Engine-Based Virtual Reality Experiences

open access: yes
Virtual Reality (VR) is increasingly being adopted in industry and research. However, VR development is mostly focused on Head-Mounted Displays (HMDs), while another immersive display modality, the CAVE Automatic Virtual Environment (CAVE), receives less
Kalamkar, Snehanjali, Grubert, Jens
core   +1 more source

Exploring student perceptions of integrating mixed reality with cadaveric teaching in undergraduate neuroanatomy education: A qualitative study

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Mixed reality (MR) using head‐mounted displays provides three‐dimensional visualizations that have been suggested to enhance learning when used alongside conventional anatomy teaching in medical education. This study explored student perceptions of the integration of MR and traditional cadaveric learning, and their optimal delivery to support ...
Harpreet Kasbia   +12 more
wiley   +1 more source

Student and staff experiences of interactive digital models when learning animal anatomy

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Compared to human medical sciences, digital models of animals are rare, often behind subscription services and are comparatively lacking in interactivity and accessibility features. This study explores how digital models are currently being used to teach animal anatomy, providing the data required to construct the best anatomical models ...
Alice Leavey, Sarah Channon
wiley   +1 more source

The beauty of experiential learning in anatomy

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Anatomy is a unique subject where one must learn by doing. This is achieved through a variety of methods like dissection, use of prosections, imaging, playful learning (crocheting structures, drawing, and painting organs), through functional movement like yoga or pilates, use of 3D plastic models or by immersing oneself in virtual or augmented
Bipasha Choudhury, Ingrid Gouldsborough
wiley   +1 more source

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