Results 41 to 50 of about 157,400 (294)

Augmented Reality’s Impact in Industry—A Scoping Review

open access: yesApplied Sciences
This scoping review investigates the integration of augmented reality within Industry 4.0 and Industry 5.0, focusing on its applications across various industrial sectors.
Jon A. Fernández-Moyano   +2 more
doaj   +1 more source

Maintainability Approach: Hydraulic Pump with External Gears Explored with Design for Disassembly and Augmented Reality

open access: yesApplied Sciences, 2021
The work carried out has the purpose of improving and optimizing various industrial technical operations, such as preventive maintenance, taken here as an example of application, using the Design for Disassembly (DfD) technique.
Angelica Lucia Ritucci   +2 more
doaj   +1 more source

A Collaborative Augmented Reality Application for Training and Assistance during Shipbuilding Assembly Processes

open access: yesProceedings, 2020
This paper presents the development of a novel Microsoft HoloLens collaborative application that allows shipyard operators to interact with a virtual clutch during its assembly in a real Turbine workshop. Such an Augmented Reality (AR) experience acts as
Aida Vidal-Balea   +4 more
doaj   +1 more source

Haptic Hybrid Prototyping (HHP): An AR Application for Texture Evaluation with Semantic Content in Product Design [PDF]

open access: yes, 2019
The manufacture of prototypes is costly in economic and temporal terms and in order to carry this out it is necessary to accept certain deviations with respect to the final finishes.
Alcácer   +17 more
core   +3 more sources

Augmented reality in AEC industry

open access: yes, 2023
One of a kind products, processes, and partner groups typically characterise the architecture, engineering, and construction (AEC) industry. This has led to a challenging industry environment with islands of automation, difficult communication between stakeholders, and increasing specialisation. Building information modelling (BIM) is a modern approach
openaire   +1 more source

Innovating Aircraft Repair Processes: The Role of Digitalization in Sustainability

open access: yesAdvanced Engineering Materials, EarlyView.
This research explores how digitalization—by storing detailed non‐destructive testing data in structured DICONDE databases and creating a standard data model of the component—innovates aviation maintenance and repair processes. Coupled with a developed state‐based simulation model, it enables data‐driven, sustainable repair strategies that reduce waste,
Johanna Aigner   +3 more
wiley   +1 more source

Heteroatom‐Engineering Promoted Co9S8 Bi‐functional Electrocatalyst for Hydrazine‐Assisted Hydrogen Production at Industrial Current Density

open access: yesAdvanced Functional Materials, EarlyView.
Fe and P co‐doped Co9S8 nanocorals (Fe, P‐Co9S8) are successfully synthesized by a heteroatom engineering strategy, which exhibit outstanding bifunctional electrocatalytic performance for both the hydrogen evolution reaction (HER) and hydrazine oxidation reaction (HzOR).
Yuying Meng   +8 more
wiley   +1 more source

Development of Augmented Reality Technology Implementation in a Shipbuilding Project Realization Process

open access: yesJournal of Marine Science and Engineering
The technology of Augmented Reality is taking on an increasingly important role in the digital (and green) transformation of industry, including shipbuilding.
Zoran Kunkera   +4 more
doaj   +1 more source

A Review on Industrial Augmented Reality Systems for the Industry 4.0 Shipyard

open access: yesIEEE Access, 2018
Shipbuilding companies are upgrading their inner workings in order to create Shipyards 4.0, where the principles of Industry 4.0 are paving the way to further digitalized and optimized processes in an integrated network.
Paula Fraga-Lamas   +3 more
doaj   +1 more source

Integrating Virtual, Mixed, and Augmented Reality to Human–Robot Interaction Applications Using Game Engines: A Brief Review of Accessible Software Tools and Frameworks

open access: yesApplied Sciences, 2023
This article identifies and summarizes software tools and frameworks proposed in the Human–Robot Interaction (HRI) literature for developing extended reality (XR) experiences using game engines.
Enrique Coronado   +2 more
doaj   +1 more source

Home - About - Disclaimer - Privacy