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On the beauty of interactive art
International Journal of Arts and Technology, 2008Nowadays, aesthetics and the notion of beauty play an increasingly significant role in interactive art and design products and, consequently, in scientific research in these fields. This paper outlines a rudimentary theory for the notion of the beauty in interactive art.
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Interaction and Interactivity: In the Context of Digital Interactive Art Installation
Interacción, 2018Different people define ‘interaction’ in the context of digital interactive art in different ways. The confusion comes from the fact that the meaning of interaction is different in different fields. Medical science, social science, information technology all define interaction in a way that is different from the meaning in the other field.
Salah Uddin Ahmed
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From rituals to magic: Interactive art and HCI of the past, present, and future
The connection between art and technology is much tighter than is commonly recognized. The emergence of aesthetic computing in the early 2000s has brought renewed focus on this relationship.
Myounghoon Jeon, Damith C Herath
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ACM Multimedia, 2022
Dream Painter is an interactive robotic art installation that turns the audience's spoken dreams into a collective painting. By telling one's past dream, a participant guides the interactive robotic system in the latent space of the AI model that results
Varvara Guljajeva, Mar Canet Sola
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Dream Painter is an interactive robotic art installation that turns the audience's spoken dreams into a collective painting. By telling one's past dream, a participant guides the interactive robotic system in the latent space of the AI model that results
Varvara Guljajeva, Mar Canet Sola
semanticscholar +1 more source
A Comprehensive Study of Emotional Responses in AI-Enhanced Interactive Installation Art
This study presents a comprehensive literature review on the convergence of affective computing, interactive installation art, multi-dimensional sensory stimulation, and artificial intelligence (AI) in measuring emotional responses, demonstrating the ...
Xiaowei Chen, Zainuddin Ibrahim
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Personal and Ubiquitous Computing, 2001
This paper describes metaphors and design strategies used to conceive and develop a hand-held, location-aware tourist guide that delivers information related to the surrounding space mainly by reacting to the physical movements of the visitors. The guide is designed to minimise the boundary between the physical space and the related information through
Patrizia Marti +2 more
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This paper describes metaphors and design strategies used to conceive and develop a hand-held, location-aware tourist guide that delivers information related to the surrounding space mainly by reacting to the physical movements of the visitors. The guide is designed to minimise the boundary between the physical space and the related information through
Patrizia Marti +2 more
openaire +3 more sources

