Results 251 to 260 of about 408,073 (310)

metaTraits: a large-scale integration of microbial phenotypic trait information. [PDF]

open access: yesNucleic Acids Res
Podlesny D   +13 more
europepmc   +1 more source

Situated Interaction in Art

Personal and Ubiquitous Computing, 2001
This paper describes metaphors and design strategies used to conceive and develop a hand-held, location-aware tourist guide that delivers information related to the surrounding space mainly by reacting to the physical movements of the visitors. The guide is designed to minimise the boundary between the physical space and the related information through
Patrizia Marti   +2 more
openaire   +3 more sources

Interactive Portrait Art

2008 IEEE Workshop on Applications of Computer Vision, 2008
Traditionally, enjoying a portrait art, e.g. the Mona Lisa, is a passive activity. The spectator merely views the painting and admires the brush strokes, composition, etc. But now, with real-time computer vision and graphics algorithms, we can inject interactivity into portrait art, thereby bringing these art works back to life and giving a new ...
Ye Ning, Terence Sim
openaire   +1 more source

Interactive and informative art

IEEE Multimedia, 2003
The author discusses computers and art and also relates art and science. He considers multiple viewpoints and ambient media. Even the humble, ancient technology of paper has more fidelity than the most advanced display hardware.
D.D. Seligmann, K. Walker
openaire   +1 more source

Interactive Art: The Art That Communicates

Leonardo, 2009
This paper highlights the intrinsic communication in interactive art. The authors propose knowledge discovery or data mining as a technique to measure the communication between the spectator and the intelligent interactive artwork. Due to the nature of interactive art, this aspect of technology is an essential part to integrate the artist's ...
Chee-Onn Wong   +2 more
openaire   +1 more source

Aesthetics and interactive art

Proceedings of the 5th conference on Creativity & cognition - C&C '05, 2005
As a practice, interactive art is by now well-established: it is not mainstream, to be sure, but a recognizable genre. It is a genre that's been developing for about fifty years. That development has depended both on technological advances in Artificial Intelligence and Human-Computer Interfaces and on 'internal' aesthetic principles.
openaire   +1 more source

Interaction in multimedia art

Knowledge-Based Systems, 2000
In this paper, a concise overview and theoretical framework to describe various flows of physical interaction in multimedia art is presented based on research mainly carried out in the field of Human–Computer Interaction. Multimedia art forms include live electronic music, video art, installations, etc.
openaire   +1 more source

On the beauty of interactive art

International Journal of Arts and Technology, 2008
Nowadays, aesthetics and the notion of beauty play an increasingly significant role in interactive art and design products and, consequently, in scientific research in these fields. This paper outlines a rudimentary theory for the notion of the beauty in interactive art.
openaire   +1 more source

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