Results 31 to 40 of about 2,531,989 (291)

A study of relation between sports addiction, Internet use, and video gaming among a sample of Egyptian sports clubs’ attendants

open access: yesMiddle East Current Psychiatry, 2023
Background Addiction is a medical condition characterized by compulsive engagement in rewarding stimuli, despite adverse consequences and is considered a disorder of the brain’s reward system.
Abdel Nasser Mahmoud Omar   +4 more
doaj   +1 more source

Prevalence of Risk for Substance-Related and Behavioral Addictions Among University Students in Turkey

open access: yesAddicta: The Turkish Journal on Addictions, 2021
This study aims to investigate the prevalence of risk for substance-related and behavioral addictions among university students in Turkey. In total, 612 students were included in this study, and they completed an online questionnaire consisting of the ...
Esma Akpınar Aslan   +5 more
doaj   +1 more source

Measuring addiction to internet gaming among Indian medical students: Development and preliminary psychometric properties of a new scale

open access: yesIndustrial Psychiatry Journal, 2020
Background: Internet gaming disorder (IGD) is emerging as an important source of behavioral addiction in young people globally. Objective: The aim of this study was to assess addiction to internet gaming in medical students using a self designed research
Saurav Basu   +4 more
doaj   +1 more source

Internet Game Addiction

open access: yesCommunity Based Medical Journal, 2017
Abstract not available CBMJ 2017 January: Vol. 06 No.
openaire   +2 more sources

Peer, family, and teacher relationships and adolescent internet gaming addiction: Mediating roles of social interaction and emotional needs

open access: yesActa Psychologica
Background: Internet gaming addiction is a growing behavioral concern among adolescents. Methods: We conducted a questionnaire survey with a randomly selected sample of 1017 adolescents.
Haiming Wang, Wei Zhang
doaj   +1 more source

Prevalence of pathological Internet use among university students and correlations with self-esteem, the general health questionnaire (GHQ), and disinhibition [PDF]

open access: yes, 2005
Over the last few years, there has been increased interest in the addictive potential of the Internet. The current study was an attempt to replicate common findings in the literature and provide more evidence for the existence of Internet addiction among
Banyard, P, Griffiths, MD, Niemz, K
core   +1 more source

Prevalence of smartphone addiction and its relation with psychological distress and internet gaming disorder among medical college students

open access: yesFrontiers in Public Health
BackgroundThe incidence of smartphone addiction has been widely studied, but the research on the relationship between smartphone addiction and psychological distress and internet gaming disorder is limited. This study investigated the characteristics and
Ming Zhang   +7 more
doaj   +1 more source

Information Transmission Strategies for Self‐Organized Robotic Aggregation

open access: yesAdvanced Robotics Research, EarlyView.
In this review, we discuss how information transmission influences the neighbor‐based self‐organized aggregation of swarm robots. We focus specifically on local interactions regarding information transfer and categorize previous studies based on the functions of the information exchanged.
Shu Leng   +5 more
wiley   +1 more source

Multimodal Human–Robot Interaction Using Human Pose Estimation and Local Large Language Models

open access: yesAdvanced Robotics Research, EarlyView.
A multimodal human–robot interaction framework integrates human pose estimation (HPE) and a large language model (LLM) for gesture‐ and voice‐based robot control. Speech‐to‐text (STT) enables voice command interpretation, while a safety‐aware arbitration mechanism prioritizes gesture input for rapid intervention.
Nasiru Aboki   +2 more
wiley   +1 more source

Gaming addiction in adolescence (revisited) [PDF]

open access: yes, 2014
Gaming addiction has become a topic of increasing research interest. Over the last 25 years, I have written many articles on adolescent video gaming for Education and Health as it is one of the research fields that is constantly evolving.
Griffiths, MD
core  

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