Results 61 to 70 of about 3,702,483 (233)
With sluggish economic growth in the post-pandemic era, the phenomenon “neijuan” becomes increasingly severe in many Asian countries like China. Neijuan refers to a hypercompetitive social environment wherein individuals involuntarily get involved in ...
Xiao Gu, Eric Mao
semanticscholar +1 more source
BackgroundInternet gaming disorder among university students has become a great concern for university counsellors worldwide since the COVID-19 pandemic.
Yufang Guo +5 more
doaj +1 more source
Empirical research investigated psycho-social factors associated with the development and maintenance of Internet Gaming Disorder (IGD) in children and adolescents, but their potential role has not been highlighted in systematic reviews.
T. Petrescu, A. Błachnio, V. Enea
semanticscholar +1 more source
Internet gaming disorder and aggression: A meta-analysis of teenagers and young adults
Background and aims Internet gaming disorder (IGD) and aggression (AG) are widespread phenomena around the world. Numerous studies have explored the relationship between the two but findings from such studies are inconsistent.
Shunyu Li +5 more
semanticscholar +1 more source
Introduction to the Special issue on problematic behaviors related to Internet and digital technology use: Facts, conjectures, and oranges [PDF]
The Internet and its negative consequences to mental health is one of the fastest growing research fields over the past decade. This editorial gives an overview of available knowledge on problematic behaviors related to Internet use.
Stevanović Dejan
doaj +1 more source
Prevalence of Internet gaming disorder in young adults: a systematic review and meta-analysis.
Internet Gaming Disorder (IGD) is recognized as a condition for further study in DSM-5-TR and officially classified in ICD-11. Although gaming problems seem like an adolescent concern, growing evidence indicates that young adults are also vulnerable ...
Júlia Gisbert-Pérez +4 more
semanticscholar +1 more source
BACKGROUND Although depression has frequently been associated with Internet Gaming Disorder (IGD), its epidemiological impact on this emerging condition has not been systematically assessed.
E. Ostinelli +7 more
semanticscholar +1 more source
aged between 11 and 17 years participated in both waves. The purchase of LBs was prevalent and stable in the sample across the six months. While a positive relationship was found between purchasing LBs and online gambling six months later, the ...
J. González-Cabrera +6 more
semanticscholar +1 more source
Background: Attention-Deficit/Hyperactivity Disorder (ADHD) is a neurodevelopmental condition characterized by inattention, hyperactivity, and impulsivity.
Roberto Ghiaccio +5 more
semanticscholar +1 more source
Exploring the prevalence of gaming disorder and Internet gaming disorder: a rapid scoping review [PDF]
Abstract Background Internet gaming disorder (IGD) was included in the DSM-5 in 2013 as a condition requiring further research, and gaming disorder (GD) was included in the ICD-11 in 2018. Given the importance of including these conditions in diagnostic guidelines, a review was conducted to ...
Nazia Darvesh +7 more
openaire +5 more sources

