Results 51 to 60 of about 3,550,768 (191)
Purpose The purpose of this study was to provide basic information about the analysis of the correlation between online friendship network and internet game disorder among university students. Methods Study subjects were 77 university students.
Sung‐Min Son +2 more
doaj +1 more source
Internet gaming disorder and emotion regulation
This is a study to examine whether those individuals with more internet gaming disorder symptoms are likely to choose video games to cope with negative emotions than those who have no ...
El-Lim Kim
core +1 more source
BackgroundInternet gaming disorder among university students has become a great concern for university counsellors worldwide since the COVID-19 pandemic.
Yufang Guo +5 more
doaj +1 more source
Introduction to the Special issue on problematic behaviors related to Internet and digital technology use: Facts, conjectures, and oranges [PDF]
The Internet and its negative consequences to mental health is one of the fastest growing research fields over the past decade. This editorial gives an overview of available knowledge on problematic behaviors related to Internet use.
Stevanović Dejan
doaj +1 more source
Internet Gaming Disorder among Secondary School Students in Panchthar, Nepal: A Cross-Sectional Study [PDF]
Introduction: Internet addiction is characterized by excessive or impaired control over internet gaming leading to impairment or distress among the users. In the present context, internet gaming has been massively gaining popularity among youngsters. The
Adhikari, Puspa +3 more
core +1 more source
Exploring the prevalence of gaming disorder and Internet gaming disorder: a rapid scoping review [PDF]
Abstract Background Internet gaming disorder (IGD) was included in the DSM-5 in 2013 as a condition requiring further research, and gaming disorder (GD) was included in the ICD-11 in 2018. Given the importance of including these conditions in diagnostic guidelines, a review was conducted to ...
Nazia Darvesh +7 more
openaire +5 more sources
Supplemental material, sj-docx-1-asm-10.1177_10731911211055435 for Measuring Internet Gaming Disorder and Gaming Disorder: A Qualitative Content Validity Analysis of Validated Scales by Veli-Matti Karhulahti, Marcel Martončik and Matúš Adamkovič in ...
Matúš Adamkovič (7870217) +2 more
core +1 more source
Psychosis unmasked by gaming: A case series
With easy accessibility and advancements in technology, there has been an upsurge in gaming. Players may neglect their real life, even using gaming as a medium to build self esteem. This has led to increased prevalence of gaming disorder.
Amey Yeshwant Angane +3 more
doaj +1 more source
Risk Factors for Internet Gaming Disorder: Psychological Factors and Internet Gaming Characteristics [PDF]
Background: Understanding the risk factors associated with Internet gaming disorder (IGD) is important to predict and diagnose the condition. The purpose of this study is to identify risk factors that predict IGD based on psychological factors and Internet gaming characteristics; Methods: Online surveys were conducted between 26 November and 26 ...
Mi Rho +6 more
openaire +2 more sources
New concepts, old known issues: The DSM-5 and Internet Gaming Disorder and its assessment
Background: Following the growing concern about 'internet gaming addiction', the American Psychiatric Association (APA) and numerous scholars have suggested the need for unification and consensus for the assessment of gaming addiction, which is now ...
Griffiths, M.D. +3 more
core +1 more source

