Results 11 to 20 of about 8,647 (156)

The relationship between perceptions of school climate and internet gaming disorder of teenage students: A moderated mediation model

open access: yesFrontiers in Psychology, 2022
BackgroundIn recent years, teenage students’ internet gaming disorder has raised widespread concern in the society. The current study aims to explore how perceptions of school climate, maladaptive cognition, and belief in a just world impact teenage ...
Mengrou Zhang   +5 more
doaj   +1 more source

Effects of anxiety and depression on Internet gaming disorder in medical students: the moderating role of gender

open access: yesSichuan jingshen weisheng, 2022
ObjectiveTo explore the effects of anxiety and depression on Internet gaming disorder in medical students, and to evaluate the moderating effect of gender, so as to provide references for the prevention and intervention of Internet gaming disorder in ...
Chen Ying   +8 more
doaj   +1 more source

Internet gaming disorder, aggression and psychological distress in young adults

open access: yesEuropean Psychiatry, 2022
Introduction Internet gaming has become a topic of interest since it has positive but also negative effects. Objectives To explore the relationship between internet gaming, aggression and psychological distress in young adults.
B.R. Maia, G. Reis
doaj   +1 more source

Internet Gaming Disorder in Children and Adolescents [PDF]

open access: yesPediatrics, 2017
The American Psychiatric Association recently included Internet gaming disorder (IGD) as a potential diagnosis, recommending that further study be conducted to help illuminate it more clearly. This paper is a summary of the review undertaken by the IGD Working Group as part of the 2015 National Academy of Sciences Sackler Colloquium on Digital Media ...
Gentile, DA   +18 more
openaire   +6 more sources

Anxiety, Depression, and Stress Are Associated With Internet Gaming Disorder During COVID-19: Fear of Missing Out as a Mediator

open access: yesFrontiers in Psychiatry, 2022
BackgroundMany teenagers suffered negative emotional states, especially anxiety and depression, during the COVID-19 outbreak, and most teenagers choose Internet games to cope with negative emotion.
Yang Wang   +3 more
doaj   +1 more source

Association between Internet Gaming Disorder and Adult Attention Deficit and Hyperactivity Disorder among A Sample of Medical Students of Al-Azhar University, Damietta [PDF]

open access: yesInternational Journal of Medical Arts, 2023
Background: When it interferes with their ability to perform in social, professional, familial, educational, and psychological ways, gaming can become pathological for some players.
Abdelmonem Ibrahim Ali   +2 more
doaj   +1 more source

Prevalence and Predictors of Internet Gaming Disorder among Adolescents [PDF]

open access: yesEgyptian Journal of Health Care, 2020
Internet Gaming Disorder (IGD) refers to recurring and persistent use of internet to engage in online or offline video games often with other players leading to significant impairment or distress. The aim of the present study was to assess prevalence and
Etab Hussein Mohamed   +2 more
doaj   +1 more source

Effects of Communication Competency and Self-Esteem on Gaming Addiction Symptoms

open access: yesAddicta: The Turkish Journal on Addictions, 2022
Gaming behavior has become more and more popular, but there has not been any research that considers the relationship between communication competency, self-esteem, and internet gaming addiction symptoms.
İrem Şaliş, Merve Topçu Bulut
doaj   +1 more source

INTERNET GAMING DISORDER AMONG INDONESIAN MUSLIM UNDERGRADUATE STUDENTS

open access: yesPsikis: Jurnal Psikologi Islami, 2023
Internet Gaming Disorder Scale was originally developed to measure Internet Gaming Disorder (IGD) based on the nine criteria proposed by the Diagnostic and Statistical Manual of Mental Disorders, 5th ed. (DSM-5).
Wahidah Fitriani, Diyana Kamarudin
doaj   +1 more source

Internet Gaming Disorder [PDF]

open access: yesPsychiatric Annals, 2014
Internet gaming is arguably one of the most popular online activities. Online game play, particularly massive multiplayer online role-playing games, can be pleasurable and rewarding activities. However, a subset of individuals may exhibit problematic patterns of engagement that negatively impact psychosocial well-being.
Yvonne Yau, Marc Potenza
openaire   +2 more sources

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