Results 221 to 230 of about 3,439,770 (288)
Socially Prescribed Perfectionism, Resilience, and Internet Gaming Disorder in Adolescents: 3-Wave Longitudinal Study. [PDF]
Zheng P, Tao Z, Yao T, Fang L, Zhao M.
europepmc +1 more source
An explainable machine‐learning framework predicts complete stress–strain behavior and key mechanical properties of FFF‐printed ULTEM 9085 from four printing parameters. Extra Trees delivered the most accurate and stable predictions, while SHAP and LIME clarified how each parameter influences material performance.
Md Asif Hasan +7 more
wiley +1 more source
Medium-specific escape motivation in internet gaming disorder and problematic social media use among Chinese university students: the role of self-control. [PDF]
Wang Z +6 more
europepmc +1 more source
ABSTRACT This paper presents the first end‐to‐end framework that combines guidance, navigation, and centralized task allocation for multiple UAVs performing autonomous search‐and‐rescue (SAR) in GNSS‐denied indoor environments. A twin delayed deep deterministic policy gradient controller is trained with an artificial potential field (APF) reward that ...
Thomas Hickling +3 more
wiley +1 more source
Associations in Both Directions Between Internet Gaming Disorder and Suicidal Ideation and Attempts Among Chinese Adolescent Gamers: Two-Wave Prospective Cohort Study. [PDF]
Peng P +7 more
europepmc +1 more source
Abstract Autistic students often face unique challenges related to Internet threats. When intersected with gender and sexuality diversity, challenges can compound and lead to increased risk of bullying, discrimination, marginalisation and exclusion.
Bessie G. Stone +4 more
wiley +1 more source
Sex Difference in Brain Responses During Short Abstinence in People With Internet Gaming Disorder. [PDF]
Cui S, Xu X, Dong G.
europepmc +1 more source
Abstract This qualitative study directly engaged 46 young people (YP) with Special Educational Needs and Disabilities (SEND), aged 14–25, who were in education, to discover their experiences during the COVID‐19 pandemic (2020–2022). Unlike past research relying on parents or professionals, this study captured their voices directly regarding daily life,
Jacqueline Paterson +3 more
wiley +1 more source
When music matters: how music app use buffers the relationship between boredom proneness, loneliness and Internet Gaming Disorder. [PDF]
Yue J, Zhai R, Xu Z, Wu X, Wang L.
europepmc +1 more source
Abstract Background and aims The United Kingdom (UK) and Dutch governments have recently implemented mandatory financial risk (affordability) assessments for online gambling as a harm prevention measure. Assessments should trigger at a level of gambling expenditure that strikes a balance between harm prevention (most at‐risk consumers should surpass ...
Robert M. Heirene, Philip Newall
wiley +1 more source

