Results 121 to 130 of about 3,439,770 (288)
ABSTRACT The design of control systems for high‐agility mechanical systems operating in extreme environments is a significant challenge in nonlinear dynamics. This paper addresses the complex dynamic control problem of a hypersonic interceptor, modeled as a multi‐input multi‐output (MIMO) mechanical system characterized by strong aerodynamic cross ...
Mohammad Mahdi Soori +1 more
wiley +1 more source
Internet Gaming Disorder among Rural Adolescents: A Cross-Sectional Study in Aceh, Indonesia
OBJECTIVE: To assess the Internet gaming disorder in Aceh Besar, Indonesia. METHODOLOGY: The data collection involved gathering sociodemographic details and utilizing the 9-item Internet Gaming Disorder Scale in a dichotomous choice format.
Martina +4 more
doaj +1 more source
Reachable Workspace as a Clinical Outcome for Upper Extremity Function: A Narrative Review
ABSTRACT Motion sensing technology can be utilized to capture detailed upper extremity (UE) motion to reconstruct an individual's three‐dimensional (3D) reachable workspace (RWS). The RWS can be quantified as relative surface area (RSA), providing an innovative surrogate measure to assess UE mobility and function.
Jay J. Han +3 more
wiley +1 more source
Aim: The aim is to evaluate the association of personality traits, online activities, and psychiatric comorbidities with the Internet use disorder. Methods: A cross-sectional study was conducted on 481 professional college students (18–25 years) pursuing
Sonali Aggarwal +2 more
doaj +1 more source
ABSTRACT Introduction/Aims People living with amyotrophic lateral sclerosis (ALS; pALS) have extensive care needs, from wheelchairs to feeding tubes to caregiving support. The financial impact of these needs on pALS and their caregivers (cALS) has not been fully explored.
Astrid Grouls +5 more
wiley +1 more source
Social media addiction among youths is becoming a pressing public mental health issue in contemporary society due to the devastating consequences on individuals (i.e., perpetrator and victim) and society.
Daniel Kwasi Ahorsu
doaj +1 more source
Internet Gaming Disorder among Polish adolescents (2018)
The dataset includes information about gaming activity, potential gaming, Internet and SNS addiction, collected among a large sample of Polish adolescents.
M. Kotyśko
core +1 more source
ABSTRACT Adverse childhood experiences (ACEs) are strongly linked to negative long‐term health outcomes. Sexual minority (SM) individuals face disproportionate exposure to ACEs and their consequences compared to heterosexual peers. However, the mechanisms connecting ACEs to these outcomes remain poorly understood.
Marvin A. Schilt‐Solberg +1 more
wiley +1 more source
Unveiling the Connection Between Video Games and Mental Health Among College Students in South India
Introduction: Playing Video Games without control can lead to Gaming Disorder (GD) which is also called a problematic gaming pattern or video game addiction.
Anantha Eashwar VM +6 more
doaj +1 more source

