Results 21 to 30 of about 32,049 (237)

Acute Lysergic Acid Diethylamide Does Not Influence Reward-Driven Decision Making of C57BL/6 Mice in the Iowa Gambling Task [PDF]

open access: yesFrontiers in Pharmacology, 2020
While interest in psychedelic drugs in the fields of psychiatry and neuroscience has re-emerged in recent last decades, the general understanding of the effects of these drugs remains deficient.
Lauri V. Elsilä   +3 more
doaj   +2 more sources

On the generality of the effect of experiencing prior gains and losses on the Iowa Gambling Task: A study on young and old adults [PDF]

open access: yesJudgment and Decision Making, 2016
Prospect Theory predicts that people tend to be more risk seeking if their reference point is perceived as a loss and more risk averse when the reference point is perceived as a gain.
Alessia Rosi   +3 more
doaj   +5 more sources

The Impact of Selective Dopamine D2, D3 and D4 Ligands on the Rat Gambling Task. [PDF]

open access: yesPLoS ONE, 2015
Gambling is an addictive disorder with serious societal and personal costs. To-date, there are no approved pharmacological treatments for gambling disorder.
Patricia Di Ciano   +9 more
doaj   +1 more source

Neurocognitive mechanisms of decision making in Iowa Gambling Task [PDF]

open access: yesСовременная зарубежная психология, 2016
The article is devoted to the problem of understanding the decision making under uncertainty. The promising way of investigating the mechanisms of decision making is to use ecologically valid empirical models of decision-making situations.
Zinchenko O.O.
doaj   +1 more source

Affective guidance in the Iowa gambling task [PDF]

open access: yesCognitive, Affective, & Behavioral Neuroscience, 2006
It has been suggested that affective states can guide higher level cognitive processes and that such affective guidance may be particularly important when real-life decisions are made under uncertainty. We ask whether affect guides decisions in a laboratory task that models real-life decisions under uncertainty.
Brandon M, Wagar, Mike, Dixon
openaire   +2 more sources

The schizophrenia risk gene Map2k7 regulates responding in a novel contingency-shifting rodent touchscreen gambling task

open access: yesDisease Models & Mechanisms, 2022
In schizophrenia, subjects show reduced ability to evaluate and update risk/reward contingencies, showing correspondingly suboptimal performance in the Iowa gambling task.
Rebecca L. Openshaw   +2 more
doaj   +1 more source

Does the Iowa Gambling Task Measure Executive Function? [PDF]

open access: yesArchives of Clinical Neuropsychology, 2011
The Iowa Gambling Task (IGT) is assumed to measure executive functioning, but this has not been empirically tested by means of both convergent and discriminant validity. We used structural equation modeling (SEM) to test whether the IGT is an executive function (EF) task (convergent validity) and whether it is not related to other neuropsychological ...
David A, Gansler   +3 more
openaire   +2 more sources

Versão em português do Iowa Gambling Test: adaptação transcultural e validade discriminate [PDF]

open access: yes, 2008
OBJECTIVE: The Iowa Gambling Task is a neuropsychological task developed in English, most widely used to assess decision-making. The aim of this work was to adapt the Iowa Gambling Task to Brazilian Portuguese, compare it with the original version and ...
BECHARA, Antoine   +5 more
core   +1 more source

Apathy symptoms modulate motivational decision making on the Iowa gambling task

open access: yesBehavioral and Brain Functions, 2012
Background The present study represents an initial attempt to assess the role of apathy in motivated decision making on the Iowa Gambling Task. Clinical descriptions of patients with apathy highlight deficits in the cognitive, emotional and behavioural ...
Njomboro Progress   +2 more
doaj   +1 more source

Enchanted by Your Surrounding? Measuring the Effects of Immersion and Design of Virtual Environments on Decision-Making

open access: yesFrontiers in Virtual Reality, 2021
Impaired decision-making leads to the inability to distinguish between advantageous and disadvantageous choices. The impairment of a person’s decision-making is a common goal of gambling games.
Sebastian Oberdörfer   +3 more
doaj   +1 more source

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