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Correction: Data from 617 Healthy Participants Performing the Iowa Gambling Task: A “Many Labs” Collaboration

open access: yesJournal of Open Psychology Data, 2015
This article details a correction to the article: Steingroever, H. et al., (2015). Data from 617 Healthy Participants Performing the Iowa Gambling Task: A “Many Labs” Collaboration. Journal of Open Psychology Data. 3:e5.
Helen Steingroever   +15 more
doaj   +2 more sources

Affective guidance in the Iowa gambling task [PDF]

open access: yesCognitive, Affective, & Behavioral Neuroscience, 2006
It has been suggested that affective states can guide higher level cognitive processes and that such affective guidance may be particularly important when real-life decisions are made under uncertainty. We ask whether affect guides decisions in a laboratory task that models real-life decisions under uncertainty.
Brandon M, Wagar, Mike, Dixon
openaire   +2 more sources

Toward a rodent model of the Iowa gambling task [PDF]

open access: yesBehavior Research Methods, 2006
The Iowa gambling task in humans is, in principle, suited for the study of the long-term efficiency of behavior in a biologically relevant context. Key features of this task are uncertainty of outcomes and a conflict between the immediate and the long-term payoff options.
van den Bos, R.   +4 more
openaire   +3 more sources

Influence of Cognitive Variables in the Iowa Gambling Task

open access: yesRevista Argentina de Ciencias del Comportamiento, 2010
The objective of this work was to analyze the influence of cognitive and personality variables in the Decision Making (DM) construct, evaluated by the Iowa Gambling Task (IGT).
Marino D., Julián C.   +3 more
doaj   +1 more source

Payoff schemes of the Iowa Gambling Task.

open access: yes, 2022
Payoff schemes of the Iowa Gambling Task.
Djallel Bouneffouf (12700061)   +2 more
core   +1 more source

A Comparison of Reinforcement Learning Models for the Iowa Gambling Task Using Parameter Space Partitioning [PDF]

open access: yes, 2013
The Iowa gambling task (IGT) is one of the most popular tasks used to study decisionmaking deficits in clinical populations. In order to decompose performance on the IGT in its constituent psychological processes, several cognitive models have been ...
Wetzels, R.   +5 more
core   +1 more source

Modeling maladaptive decision-making in a rat version of the Iowa Gambling Task [PDF]

open access: yes, 2011
Deficits in decision-making have been repeatedly observed in various psychiatric disorders (i.e. ADHD, Pathological Gambling, Mania, OCD and Substance Abuse) as well as in frontal lobe patients.
Seriès Peggy   +11 more
core   +1 more source

Apathy symptoms modulate motivational decision making on the Iowa gambling task

open access: yesBehavioral and Brain Functions, 2012
Background The present study represents an initial attempt to assess the role of apathy in motivated decision making on the Iowa Gambling Task. Clinical descriptions of patients with apathy highlight deficits in the cognitive, emotional and behavioural ...
Njomboro Progress   +2 more
doaj   +1 more source

Enchanted by Your Surrounding? Measuring the Effects of Immersion and Design of Virtual Environments on Decision-Making

open access: yesFrontiers in Virtual Reality, 2021
Impaired decision-making leads to the inability to distinguish between advantageous and disadvantageous choices. The impairment of a person’s decision-making is a common goal of gambling games.
Sebastian Oberdörfer   +3 more
doaj   +1 more source

A rodent version of the Iowa Gambling Task: 7 years of progress [PDF]

open access: yesFrontiers in Psychology, 2014
In the Iowa Gambling Task (IGT) subjects need to find a way to earn money in a context of variable wins and losses, conflicting short-term and long-term pay-off, and uncertainty of outcomes. In 2006, we published the first rodent version of the IGT (r-IGT; Behavior Research Methods 38, 470-478).
van den Bos, Ruud   +2 more
openaire   +5 more sources

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