TABI: Tight and Balanced Interactive Atlas Packing
Abstract Atlas packing is a key step in many computer graphics applications. Packing algorithms seek to arrange a set of charts within a fixed‐size atlas with as little downscaling as possible. Many packing applications such as content creation tools, dynamic atlas generation for video games, and texture space shading require on‐the‐fly interactive ...
F. Gu, N. Vining, A. Sheffer
wiley +1 more source
Psychological well-being and L1 learning grit among Ghanaian language students in higher education: a PLS-SEM analysis. [PDF]
Nyamekye E, Mutawakil AR.
europepmc +1 more source
Robo‐Saber: Generating and Simulating Virtual Reality Players
Abstract We present the first motion generation system for playtesting virtual reality (VR) games. Our player model generates VR headset and handheld controller movements from in‐game object arrangements, guided by style reference gameplay examples. We train on the large BOXRR‐23 dataset and apply our framework on the popular VR game Beat Saber.
N. H. Kim +5 more
wiley +1 more source
TreeON: Reconstructing 3D Tree Point Clouds from Orthophotos and Heightmaps
Abstract We present TreeON, a novel neural‐based framework for reconstructing detailed 3D tree point clouds from sparse top‐down geodata, using only a single orthophoto and its corresponding Digital Surface Model (DSM). Our method introduces a new training supervision strategy that combines both geometric supervision and a differentiable shadow and ...
Angeliki Grammatikaki +4 more
wiley +1 more source
Research into the interplay between EFL teachers' professional identity and EFL students' grit in Libya. [PDF]
Taha ARA, Mohammadzadeh B, Hamed M.
europepmc +1 more source
Non‐Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities
Abstract Estimating correspondences between deformed shape instances is a long‐standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling, rely on recovering an accurate correspondence map. Many methods have thus been proposed to tackle this challenging problem from varying perspectives, depending on ...
A. Zhuravlev +14 more
wiley +1 more source
Unpacking the mediating effects of language mindset on the relationship between ideal L2 self and learning engagement. [PDF]
Zhou X +4 more
europepmc +1 more source
CANRIG: Cross‐Attention Neural Face Rigging with Variable Local Control
Abstract Facial animation is one of the most labor‐intensive aspects of animation and VFX, as traditional rigging consumes weeks of expert time and forces animators to spend countless hours manipulating hundreds of controls to achieve varied expressions.
Arad Mohammadi +6 more
wiley +1 more source
Drivers of willingness to communicate with generative AI: the roles of self-efficacy, grit, speaking enjoyment, and anxiety from a self-determination theory perspective. [PDF]
Tang J, Zhang A, Sun M, Leng X, Luo L.
europepmc +1 more source

