Results 11 to 20 of about 4,994,265 (328)

Playing the Language Game of Family Mediation: Implications for Mediator Ethics [PDF]

open access: yesLaw in Context. A Socio-legal Journal, 2018
Over the last 20 to 30 years, the use of mediation in Australia to resolve family disputes has grown significantly. Since the 2006 reforms to the Family Law Act 1975 (Cth), family dispute resolution, a common form of which is family mediation, has ...
R. Field, J. Crowe
semanticscholar   +3 more sources

A Comparative Review of Mobile and Non-Mobile Games for Language Learning

open access: yesSAGE Open, 2021
Recent studies have increasingly investigated the effectiveness of both mobile and non-mobile digital game-based language learning. To gain an in-depth understanding of the differences in the effectiveness of mobile and non-mobile games, we compared ...
Fan Su, Di Zou, Haoran Xie, Fu Lee Wang
doaj   +1 more source

The Evolutionary Language Game [PDF]

open access: yesJournal of Theoretical Biology, 1999
We explore how evolutionary game dynamics have to be modified to accomodate a mathematical framework for the evolution of language. In particular, we are interested in the evolution of vocabulary, that is associations between signals and objects. We assume that successful communication contributes to biological fitness: individuals who communicate well
M A, Nowak, J B, Plotkin, D C, Krakauer
openaire   +2 more sources

EFFECT OF SCRABBLE GAME ON SECONDARY SCHOOL STUDENTS’ ACADEMIC ACHIEVEMENTS IN SELECTED ENGLISH LANGUAGE CONCEPTS IN ILORIN METROPOLIS

open access: yesIndonesian Journal of Learning and Instruction, 2021
This study examined the effect of scrabble game on secondary school students’ academic achievement in selected English language concepts in Ilorin metropolis.
Temitayo Omolara Onasanya   +2 more
doaj   +1 more source

Language Games [PDF]

open access: yes, 2016
AbstractIn this paper we summarize concepts from earlier work and demonstrate how infinite sequential games can be used to model strategic conversations. Such a model allows one to reason about the structure and complexity of various kinds of winning goals that conversationalists might have.
Asher, Nicholas, Paul, Soumya
openaire   +2 more sources

Non-game like training benefits spoken foreign-language processing in children with dyslexia

open access: yesFrontiers in Human Neuroscience, 2023
Children with dyslexia often face difficulties in learning foreign languages, which is reflected as weaker neural activation. However, digital language-learning applications could support learning-induced plastic changes in the brain.
Katja Junttila   +6 more
doaj   +1 more source

ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design [PDF]

open access: yesAnnual Conference on Genetic and Evolutionary Computation, 2023
Large language models (LLMs) have taken the scientific world by storm, changing the landscape of natural language processing and human-computer interaction. These powerful tools can answer complex questions and, surprisingly, perform challenging creative
P. Lanzi, D. Loiacono
semanticscholar   +1 more source

#Dzieciirybymajągłos. Językowe gry przysłowiowe w hashtagach [PDF]

open access: yesJęzyk. Religia. Tożsamość, 2023
The article is part of two research trends: the role of anti-proverbs in e-texts and the evolution of the structure and role of hashtags. The author reviews the methods of modifying the established form of proverbs used in hashtags, illustrates with ...
Agnieszka A. Niekrewicz
doaj   +1 more source

Strategic Behavior of Large Language Models: Game Structure vs. Contextual Framing [PDF]

open access: yesSocial Science Research Network, 2023
This paper investigates the strategic decision-making capabilities of three Large Language Models (LLMs): GPT-3.5, GPT-4, and LLaMa-2, within the framework of game theory.
Nunzio Lorè, Babak Heydari
semanticscholar   +1 more source

Designing Tommy and Pokina Educative Language Game Software: a Transnational Popular Culture Project

open access: yesSISFORMA, 2019
Products of popular culture are many. One of those is educative language game software. Not only is a game useful in combating boredom, but a game can increase someone’s education capability.
Ekawati Marhaenny Dukut   +2 more
doaj   +1 more source

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