Results 21 to 30 of about 8,359,403 (324)
The Use of Language Game in Enhancing Students’ Speaking Skills
This paper consist of systematic review on published past related studies on the use of language games in enhancing students’ speaking skills from the year 2010 to 2019.
D. Kaur, A. Aziz
semanticscholar +1 more source
Vocabulary of the German COVID-19 Pandemic Discourse
Introduction. The paper presents a synchronous snapshot in the development of the vocabulary of the German language during the COVID-19 pandemic.
N. А. Trofimova +3 more
doaj +1 more source
The creative potential of contemporary Russian political discourse: From new words to new paradigms [PDF]
This paper analyses the creative potential of Russian political discourse in 2010-2020. The authors outline the range of lexemes making up Russian political lexicon and draw conclusions on their relevance based on their increased importance for social ...
Natalia V. Kozlovskaya +2 more
doaj +1 more source
ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design [PDF]
Large language models (LLMs) have taken the scientific world by storm, changing the landscape of natural language processing and human-computer interaction. These powerful tools can answer complex questions and, surprisingly, perform challenging creative
P. Lanzi, D. Loiacono
semanticscholar +1 more source
Language as Reality: A Co-Creative Storytelling Game Experience in 1001 Nights using Generative AI [PDF]
Generative AI (GenAI), encompassing image generation and large language models (LLMs), has opened new avenues for gameplay experiences. This paper introduces "1001 Nights", a narrative game centered on GenAI. Drawing inspiration from Wittgenstein's note,
Yuqian Sun +4 more
semanticscholar +1 more source
clembench: Using Game Play to Evaluate Chat-Optimized Language Models as Conversational Agents [PDF]
Recent work has proposed a methodology for the systematic evaluation of"Situated Language Understanding Agents"-agents that operate in rich linguistic and non-linguistic contexts-through testing them in carefully constructed interactive settings.
Chalamalasetti Kranti +5 more
semanticscholar +1 more source
This study aims to develop an Arabic Scrabble game product to increase Arabic vocabulary, describe the steps for developing an Arabic Scrabble game, and test the feasibility of an Arabic Scrabble game development product to improve Arabic vocabulary ...
Evi Muzaiyidah Bukhori, Ahmad Sulton
doaj +1 more source
From Language Games to Drawing Games
We attempt to automate various artistic processes by inventing a set of drawing games, analogous to the approach taken by emergent language research in inventing communication games. A critical difference is that drawing games demand much less effort from the receiver than do language games.
Chrisantha Fernando +3 more
openaire +2 more sources
Hoodwinked: Deception and Cooperation in a Text-Based Game for Language Models [PDF]
Are current language models capable of deception and lie detection? We study this question by introducing a text-based game called $\textit{Hoodwinked}$, inspired by Mafia and Among Us. Players are locked in a house and must find a key to escape, but one
Aidan O'Gara
semanticscholar +1 more source
10 pages, Contributed talk presented at TARK 2013 (arXiv:1310.6382) http://www.tark ...
Adam Bjorndahl +2 more
openaire +5 more sources

