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Generating General Levels using Markov Chains

2019 11th Computer Science and Electronic Engineering (CEEC), 2019
The use of machine learning techniques for content generation has recently emerged on the scene. Procedural Content Generation via Machine Learning is the generation of game content by models that have been trained on existing game content. The aim of this paper is to generate general video game levels using Markov chains.
Adeel Zafar   +2 more
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On generalized middle-level problem

Information Sciences, 2010
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Petr Gregor, Riste Skrekovski
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General level of reinforcement

Journal of Behavior Therapy and Experimental Psychiatry, 1984
A concept of General Level of Reinforcement (GLR) is introduced. This concept is defined as the number, quality and duration of reinforcements per unit time. The assumptions of this theory are discussed. A crucial assumption is that the theory is related to psychological and physiological well-being.
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Generalized isolation level definitions

Proceedings of 16th International Conference on Data Engineering (Cat. No.00CB37073), 2002
Commercial databases support different isolation levels to allow programmers to trade off consistency for a potential gain in performance. The isolation levels are defined in the current ANSI standard, but the definitions are ambiguous and revised definitions proposed to correct the problem are too constrained since they allow only pessimistic (locking)
Atul Adya   +2 more
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Functional Level Primitives in Test Generation

IEEE Transactions on Computers, 1980
Summary: This paper deals with the use and development of high-level (functional) primitive logic elements for use in a system which automatically generates tests for complex sequential circuits. The concept of solution sequences to test problems for primitive elements is introduced and a functional language used to describe solution sequences is ...
Melvin A. Breuer, Arthur D. Friedman
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Generating Consistent Game Levels

Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Stochastic data for procedural content generation is rarely specified in research, and left up to the game designer. Extending an existing set of levels, however, requires their consideration in order to generate spatially consistent levels. Stochastic analysis techniques are adopted from musical composition research and applied to level generation ...
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A Generalized Theory for System Level Diagnosis

IEEE Transactions on Computers, 1987
System-level diagnosis appears to be a viable alternative to circuit- level testing in complex multiprocessor systems. A completely new generalization of the characterization problem in the system-level diagnosis area is developed in this paper. This generalized characterization theorem provides necessary and sufficient conditions for any fault-pattern
Arun K. Somani   +2 more
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Levels of Culture as Levels of Social Generalization

American Sociological Review, 1945
IN TEXTS in social psychology and sociology, there appears to be unabated confusion in the use of such terms as "mores," "morals," "moral code," "morality," and "moral behavior." At times related to such other terms as "folkways," "customs," "ways," "practices," and "social habits," the description and the use of the terms all too frequently lack as ...
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Spontaneous Generation Revisited at the Molecular Level

2009
A homogeneous chemical frame is described allowing one-pot syntheses from the one-carbon compound formamide NH2CHO to the whole set of nucleic bases needed as precursors of nucleic acids, as we know them. Formamide also catalyzes the formation of acyclonucleosides and the phosphorylation of nucleosides to nucleotides.
CICIRIELLO, FABIANA   +3 more
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The high-level generation

Electronics Systems and Software, 2007
After years in the wilderness, high-level synthesis is moving into chip design with the promise of time savings. In hardware design, most teams today have to describe in fine detail how a logic block will operate. Design using a hardware description language (HDL) is more efficient than the laborious schematic-capture techniques used during the 1980s ...
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