Results 171 to 180 of about 1,517,047 (346)
Procedural Content Generation for Location-based Games
Location-based games are games where the physical position of the player has influence on the gameplay. Most of these games are currently developed with a specific location in mind, so as to provide the user with a more immersive experience. Thus, procedural content generation has potential to be of great value to this type of games, as they can be ...
openaire +2 more sources
The use of continuous drop‐based force and energy probing methods is introduced to evaluate in situ chemical degradation of super liquid‐repellent surfaces by caustic liquids. By tracking the velocity of rolling drops and energy dissipation of impacting drops, degradation dynamics are resolved under high spatio‐temporal precision. Using this technique,
Parham Koochak +2 more
wiley +1 more source
Drug‐Free Thrombolysis Mediated by Physically Activated Micro/Nanoparticles
Overview of particle‐mediated thrombolytic effects (thermal, mechanical, and chemical) and their activating physical stimuli (light, ultrasound, and magnetic field) in drug‐free thrombolysis. ABSTRACT Thrombus‐associated disorders rank among the world's leading causes of death, with ischemic heart disease and stroke as the main contributors.
Pierre Sarfati +2 more
wiley +1 more source
فاعلية ألعاب الجوال القائمة على الموقع في تنمية الذكاء البصري لدى تلاميذ الدمج بالمرحلة الابتدائية The Effectiveness of Location-Based Mobile Games in Developing Visual Intelligence Among Primary School Inclusion Students [PDF]
عماد قطب فرج هنداوي +2 more
openalex +1 more source
This study introduces an innovative approach to treating intervertebral disc degeneration using ultrasound‐triggered in situ hydrogel formation. Proof‐of‐concept experiments using optimized biomaterial and ultrasound parameters demonstrate partial restoration of biomechanical function and successful integration into degenerated disc tissue, offering a ...
Veerle A. Brans +11 more
wiley +1 more source
Gamify Your Teaching - Using Location-Based Games for Educational Purposes
Kai Erenli
openalex +2 more sources
Coronary microvascular dysfunction (CMD) targeting remains a challenge for precise diagnosis. This work presents a dual‐modal nanoprobe (T‐IR780‐NBs) that combines ultrasound contrast with near‐infrared fluorescence. This technology utilizes proteomics‐derived antibodies that specifically localize to inflamed and injured cardiac tissue, enabling ...
Xiaohui Xu +6 more
wiley +1 more source
Dissolvable microneedle (MN) device containing Bacillus paralicheniformis. The polymeric matrix encapsulates and protects the bacteria, preserving their viability while enabling in situ production and release of γ‐polyglutamic acid. The bacteria are delivered into the skin via 500 µm‐long microneedles, and remain detectable on the skin 24 h post ...
Caroline Hali Alperovitz +3 more
wiley +1 more source
Location-based games with smartphones – developing a toolbox for educators
Steffen Schaal
openalex +2 more sources
Identifying and classifying learning entities for designing location-based serious games [PDF]
Anastasiadou, Despina, Lameras, Petros
core +1 more source

