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: Park visitors and tourists, in general, seek new experiences, leading to a growing search for ways to create more memorable experiences. Some technological solutions, such as Augmented Reality, have proved that they can be useful to create more ...
Liliana Santos +4 more
semanticscholar +2 more sources
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Applying and Facilitating Serious Location-Based Games
International Conference on Evolutionary Computation, 2020The popularity of location-based games continues unabated and is benefiting from the increasing use of mobile end devices and advantageous general conditions, such as the Internet of Things and the Smart City paradigm. This enormous potential of engagement should also be tapped for serious location-based games, i.e.
Jannicke Baalsrud Hauge +3 more
openaire +2 more sources
Advertising in Location-Based Games: An Exploration in Pokémon GO
CHI Extended Abstracts, 2022Location-based advertising (LBA), such as billboards and signage, has long been a direct-to-consumer advertising staple. As locative media such as Location-Based Games (LBG) begins to rise in prominence, digital LDA becomes increasingly appealing.
John Dunham +3 more
semanticscholar +1 more source
Location-Based Games for Cultural Heritage: Applying the Design Thinking Process
International Conference of the ACM Greek SIGCHI Chapter, 2021Location-based games can engage visitors of a cultural site in learning and sensitization activities about local heritage. This paper reflects on the design thinking approach followed to develop a mobile learning game about the cultural heritage (CH) of ...
P. Koutsabasis +6 more
semanticscholar +1 more source
Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais, 2021
Location-based games (LBGs) differ from conventional digital games because they blur the boundaries between real and virtual worlds as they turn the physical space into part of the game scenario.
Nayana Carneiro +2 more
semanticscholar +1 more source
Location-based games (LBGs) differ from conventional digital games because they blur the boundaries between real and virtual worlds as they turn the physical space into part of the game scenario.
Nayana Carneiro +2 more
semanticscholar +1 more source
Location Based Games and the People Who Play Them
ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, 2021Location-Based Games (LBG) impose virtual space onto physical ones, drawing players into a sort of liminal space augmenting elements from both the physical and virtual.
John Dunham
semanticscholar +1 more source
2018
This book approaches Location Based Mobile Games from a design perspective, investigating the peculiar traits that make them compelling contemporary practices and challenging fields of investigation. Relying on an interdisciplinary theoretical background and empirical studies, it delves into LBMGs’ intertwining theoretical assumptions and describes ...
Davide Spallazzo, Ilaria Mariani
openaire +2 more sources
This book approaches Location Based Mobile Games from a design perspective, investigating the peculiar traits that make them compelling contemporary practices and challenging fields of investigation. Relying on an interdisciplinary theoretical background and empirical studies, it delves into LBMGs’ intertwining theoretical assumptions and describes ...
Davide Spallazzo, Ilaria Mariani
openaire +2 more sources

