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Harm-to-self from gambling: A national study of Australian adults. [PDF]

open access: yesJ Behav Addict
Tulloch C   +5 more
europepmc   +1 more source
Some of the next articles are maybe not open access.

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Impulsivity and loot box engagement

Telematics and Informatics, 2023
Eamon Patrick Garrett   +5 more
openaire   +3 more sources

Are Loot Boxes Addictive? Analyzing Participant’s Physiological Arousal While Opening a Loot Box

Games and Culture, 2019
Loot boxes in video games have blurred the lines between gaming and gambling. Research suggests the thrill from gambling comes from associated increases in physiological arousal not possible monetary gains. Gamers performing microtransactions to purchase loot boxes can lead to similar increases in physiological arousal.
Andrew Brady, Garry Prentice
openaire   +1 more source

Pandora's Loot Box

SSRN Electronic Journal, 2020
Virtual worlds are a frontier unlike any other. But as virtual worlds grow exponentially in the internet age, they find more overlap with the real world and the laws that govern it. One such emerging intersection is the advent of “loot boxes.” Borrowing their design from the gambling industry, loot boxes operate as a hybrid between slot machines and ...
openaire   +2 more sources

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