Results 1 to 10 of about 87 (79)

Computational ludics

open access: yesTheoretical Computer Science, 2011
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Kazushige Terui
exaly   +2 more sources

An Interpretation of CCS into Ludics

open access: yesElectronic Notes in Theoretical Computer Science, 2018
Abstract Starting from works aimed at extending the Curry-Howard correspondence to process calculi through linear logic, we give another Curry-Howard counterpart for Milner's Calculus of Communicating Systems (CCS) by taking Ludics as the target system.
Virgile Mogbil
exaly   +3 more sources

Ludics, dialogue and inferentialism

open access: yesThe Baltic International Yearbook of Cognition, Logic and Communication, 2013
In this paper, we try to show that Ludics, a (pre-)logical framework invented by J-Y. Girard, enables us to rethink some of the relationships between Philosophy, Semantics and Pragmatics.
Alain Lecomte
exaly   +3 more sources

Ludics with repetitions (Exponentials, Interactive types and Completeness) [PDF]

open access: yesLogical Methods in Computer Science, 2011
Ludics is peculiar in the panorama of game semantics: we first have the definition of interaction-composition and then we have semantical types, as a set of strategies which "behave well" and react in the same way to a set of tests.
Claudia Faggian, Michele Basaldella
doaj   +1 more source

Ludics without Designs I: Triads [PDF]

open access: yesElectronic Proceedings in Theoretical Computer Science, 2015
In this paper, we introduce the concept of triad. Using this notion, we study, revisit, discover and rediscover some basic properties of ludics from a very general point of view.
Michele Basaldella
doaj   +1 more source

Study of Behaviours via Visitable Paths [PDF]

open access: yesLogical Methods in Computer Science, 2018
Around 2000, J.-Y. Girard developed a logical theory, called Ludics. This theory was a step in his program of Geometry of Interaction, the aim of which being to account for the dynamics of logical proofs.
Christophe Fouqueré, Myriam Quatrini
doaj   +1 more source

On the meaning of logical completeness [PDF]

open access: yesLogical Methods in Computer Science, 2010
Goedel's completeness theorem is concerned with provability, while Girard's theorem in ludics (as well as full completeness theorems in game semantics) are concerned with proofs.
Michele Basaldella, Kazushige Terui
doaj   +1 more source

Ludic

open access: yes, 2023
Fiche outil sur "Ludic", un plugin Moodle permettant d'ajouter des éléments ludiques paramétrables aux enseignements.
Serna, Audrey, Lavoué, Elise
openaire   +1 more source

Incarnation in Ludics and maximal cliques of paths [PDF]

open access: yesLogical Methods in Computer Science, 2013
Ludics is a reconstruction of logic with interaction as a primitive notion, in the sense that the primary logical concepts are no more formulas and proofs but cut-elimination interpreted as an interaction between objects called designs.
Myriam Quatrini, Christophe Fouqueré
doaj   +1 more source

Argumentation and Inference: A Unified Approach

open access: yesThe Baltic International Yearbook of Cognition, Logic and Communication, 2013
We propose in this paper to use Ludics as a unified framework for the analysis of dialogue and the reasoning system. Not only is Ludics a logical theory, but it may also be built by means of concepts of game theory.
Christophe Fouqueré, Myriam Quatrini
doaj   +1 more source

Home - About - Disclaimer - Privacy