Results 41 to 50 of about 27,675 (240)

Rekonstruksi 3D Untuk Model Wajah Virtual Akademik Menggunakan Sensor Kinect 2

open access: yesJurnal Sarjana Teknik Informatika, 2021
Massive multiplayer online game (MMOG) seperti world of warcraft, aion atau second life telah mendapatkan perhatian luar biasa pada perkembangan game vitual.
Siti Sofia Rani, Adhi Prahara
doaj   +1 more source

Kinect as a Tool for Gait Analysis: Validation of a Real-Time Joint Extraction Algorithm Working in Side View

open access: yesSensors, 2015
The Microsoft Kinect sensor has gained attention as a tool for gait analysis for several years. Despite the many advantages the sensor provides, however, the lack of a native capability to extract joints from the side view of a human body still limits ...
Enea Cippitelli   +3 more
doaj   +1 more source

A Feasibility Study on the Use of a Structured Light Depth-Camera for Three-Dimensional Body Measurements of Dairy Cows in Free-Stall Barns [PDF]

open access: yes, 2018
Frequent checks on livestock\u2019s body growth can help reducing problems related to cow infertility or other welfare implications, and recognizing health\u2019s anomalies. In the last ten years, optical methods have been proposed to extract information
Guarino, Marcella   +3 more
core   +3 more sources

Use of the Azure Kinect to measure foot clearance during obstacle crossing: A validation study

open access: yesPLoS ONE, 2022
Obstacle crossing is typical adaptive locomotion known to be related to the risk of falls. Previous conventional studies have used elaborate and costly optical motion capture systems, which not only represent a considerable expense but also require ...
Kohei Yoshimoto, Masahiro Shinya
doaj   +2 more sources

Using New Camera-Based Technologies for Gait Analysis in Older Adults in Comparison to the Established GAITRite System [PDF]

open access: yes, 2019
Various gait parameters can be used to assess the risk of falling in older adults. However, the state-of-the-art systems used to quantify gait parameters often come with high costs as well as training and space requirements.
Mansow-Model, Sebastian   +5 more
core   +1 more source

KINECTWheels: wheelchair-accessible motion-based game interaction [PDF]

open access: yes, 2013
The increasing popularity of full-body motion-based video games creates new challenges for game accessibility research. Many games strongly focus on able-bodied persons and require players to move around freely.
Gerling, Kathrin M.   +2 more
core   +2 more sources

Gesture Control of a Mobile Robot using Kinect Sensor [PDF]

open access: yes, 2016
This paper describes a methodology for gesture control of a custom developed mobile robot, using body gestures and Microsoft Kinect sensor. The Microsoft Kinect sensor’s ability is to track joint positions has been used in order to develop software ...
Cekova, Katerina   +2 more
core   +2 more sources

Characterization of a Multi-User Indoor Positioning System Based on Low Cost Depth Vision (Kinect) for Monitoring Human Activity in a Smart Home [PDF]

open access: yes, 2015
An increasing number of systems use indoor positioning for many scenarios such as asset tracking, health care, games, manufacturing, logistics, shopping, and security. Many technologies are available and the use of depth cameras is becoming more and more
Abouchi, Nacer   +5 more
core   +4 more sources

Tractor cabin ergonomics analyses by means of Kinect motion capture technology [PDF]

open access: yes, 2015
Kinect is the de facto standard for real-time depth sensing and motion capture cameras. The sensor is here proposed for exploiting body tracking during driving operations. The motion capture system was developed taking advantage of the Microsoft software
Boscaro, Davide   +8 more
core   +1 more source

ACCURACY TEST OF MICROSOFT KINECT FOR HUMAN MORPHOLOGIC MEASUREMENTS [PDF]

open access: yesThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 2012
The Microsoft Kinect sensor, a popular gaming console, is widely used in a large number of applications, including close-range 3D measurements. This low-end device is rather inexpensive compared to similar active imaging systems.
B. Molnár, C. K. Toth, A. Detrekői
doaj   +1 more source

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