Results 141 to 150 of about 3,187,883 (206)
A Novel Mixed-Reality System Has Comparable Accuracy to a Robotic System in Total Knee Arthroplasty. [PDF]
Woelfle CA +4 more
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Augmented and Mixed Reality Interventions in People with Multiple Sclerosis: A Systematic Review. [PDF]
Fernández-Cañas M +3 more
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Randomized controlled trial evaluating mixed reality technology for training scrub nurses in anterior cervical spine surgery. [PDF]
Yang W, Ma T.
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Student acceptance and evolving teacher roles in mixed reality dance education. [PDF]
Meng Y, Thoe NK, Nurul Nadiah AR.
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Proceedings of the working conference on Advanced visual interfaces - AVI '06, 2006
Mixed reality systems seek to smoothly link the physical and data processing (digital) environments. Although mixed reality systems are becoming more prevalent, we still do not have a clear understanding of this interaction paradigm. Addressing this problem, this article introduces a new interaction model called Mixed Interaction model.
Céline Coutrix, Laurence Nigay
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Mixed reality systems seek to smoothly link the physical and data processing (digital) environments. Although mixed reality systems are becoming more prevalent, we still do not have a clear understanding of this interaction paradigm. Addressing this problem, this article introduces a new interaction model called Mixed Interaction model.
Céline Coutrix, Laurence Nigay
openaire +1 more source
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work Companion, 2012
Collaborative technologies increasingly permeate our everyday lives. Mixed reality games use these technologies to entertain, motivate, educate, and inspire. We understand mixed reality games as goal-directed, structured play experiences that are not fully contained by virtual or physical worlds. They transform existing technologies, relationships, and
Elizabeth M. Bonsignore +5 more
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Collaborative technologies increasingly permeate our everyday lives. Mixed reality games use these technologies to entertain, motivate, educate, and inspire. We understand mixed reality games as goal-directed, structured play experiences that are not fully contained by virtual or physical worlds. They transform existing technologies, relationships, and
Elizabeth M. Bonsignore +5 more
openaire +2 more sources
International Journal of Game-Based Learning, 2015
The authors research work deals with the development of new game-based learning (gbl) environments. They think that the way of acquiring knowledge during a learning session is similar to following an adventure in a role-playing game and they apply the metaphor of exploring a virtual world, where each student embarks on a quest in order to collect ...
Marty, Jean-Charles +4 more
openaire +3 more sources
The authors research work deals with the development of new game-based learning (gbl) environments. They think that the way of acquiring knowledge during a learning session is similar to following an adventure in a role-playing game and they apply the metaphor of exploring a virtual world, where each student embarks on a quest in order to collect ...
Marty, Jean-Charles +4 more
openaire +3 more sources
Proceedings of the 11th international conference on Intelligent user interfaces, 2006
This paper contests that Mixed Reality (MR) offers a potential solution in achieving transferability between Human Computer Interaction (HCI) and Human Robot Interaction (HRI). Virtual characters (possibly of a robotic genre) can offer highly expressive interfaces that are as convincing as a human, are comparably cheap and can be easily adapted and ...
Mauro Dragone +2 more
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This paper contests that Mixed Reality (MR) offers a potential solution in achieving transferability between Human Computer Interaction (HCI) and Human Robot Interaction (HRI). Virtual characters (possibly of a robotic genre) can offer highly expressive interfaces that are as convincing as a human, are comparably cheap and can be easily adapted and ...
Mauro Dragone +2 more
openaire +1 more source
2015 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2015
Mixed Reality can be a valuable tool for research and development in robotics. In this work, we refine the definition of Mixed Reality to accommodate seamless interaction between physical and virtual objects in any number of physical or virtual environments.
Wolfgang Hönig +5 more
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Mixed Reality can be a valuable tool for research and development in robotics. In this work, we refine the definition of Mixed Reality to accommodate seamless interaction between physical and virtual objects in any number of physical or virtual environments.
Wolfgang Hönig +5 more
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