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Mixed reality fabrication

2023
This research posits design methods and implications for architectural fabrication in mixed reality. The notion of spatialising fabrication instructions in mixed reality to guide processes of formation by hand is a new and novel contribution to the discourse on digital fabrication and craft.  The benefits of mixed reality environments for visualisation
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The Reality of Mixed Reality

Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
Since Ivan Sutherland's Sword of Damocles, researchers have been pushing to make augmented, virtual and mixed reality, a reality. In recent years, these technologies have exploded onto the grand stage, with many devices on the consumer market, with no apparent slowing down in terms of demand.
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Mixed-up realities

Interactions, 2005
I have just spent two months as a guest researcher at the University of Nottingham’s Mixed Reality Laboratory (MRL). Although the British concepts of food and weather may leave something to be desired, the MRL is the place to be if you want to find out about the latest technology for social interaction and cooperation.
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Mixed Reality

2021
Virtual Reality (VR) has become more popular in recent years and has shown great potential in experi-ential learning. One of VR’s most prominent strengths is the ability to make the user feel like they are actually in the virtual world. This state is called presence and is associated with better learning out-comes. Realistic characters and environments
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The Art of Mixing Realities

2003
How we mix reality of our everyday environments with human-made conceptual or physical realities built for highly specific purposes, and how we articulate their respective boundaries and overlap, are crucial questions for many people, including and especially artists.
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From augmented reality to mixed reality

Proceedings of the 13th International Conference on Interacción Persona-Ordenador - INTERACCION '12, 2012
This paper introduces the most popular HW and SW tools and technologies to develop AR and MR applications, in order to serve as starting point to anyone interested in developing such systems.
Hector Olmedo, Jorge Augusto
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Cooperative Mixed Reality

Proceedings of the 2018 ACM Conference on Supporting Groupwork, 2018
While mixed reality scenarios are highly relevant for cooperation support, most work done in this context is on individuals. When working on cooperation support scenarios in MR, we arrived at situations in which we needed insights into the way how people used the technology to work together.
Rühmann, Lisa M.   +2 more
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Virtual Reality and Mixed Reality for Virtual Learning Environments

Computers & Graphics, 2006
This paper explores educational uses of virtual learning environment (VLE) concerned with issues of learning, training and entertainment. We analyze the state-of-art research of VLE based on virtual reality and augmented reality. Some examples for the purpose of education and simulation are described.
Zhigeng Pan   +4 more
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Adaptive mixed reality games

Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology, 2005
Emerging technologies for positioning and context recognition together with advances in mobile computing and wireless communication technology enable the creation of new styles of games that are not only suited to mobile use but also exploit the dynamic context of the user.
Christian Reimann, Volker Paelke
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Mixed reality homework system

2019 IEEE 9th Annual Computing and Communication Workshop and Conference (CCWC), 2019
Mixed reality has potential to transform many industries, including education. The following research aims to provide a framework for mixed reality implementation into a homework system so that data collection can occur in a single location for teachers.
Nathanial Wiggins, Milton Smith
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