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Trends in mobile Augmented Reality

2012 IEEE Virtual Reality (VR), 2012
This tutorial provides a detailed introduction to mobile Augmented Reality (AR). AR is a key user-interface technology for personalized, situated information delivery, navigation, on-demand instruction and games. The widespread availability and rapid evolution of smartphones enables software-only solutions for AR where it was previously necessary to ...
Dieter Schmalstieg, Tobias Höllerer
openaire   +1 more source

Mobile augmented reality

Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services companion, 2012
Mobile devices have increasing computational power. Their sophistication in terms of network access, content rendering and interactivity, and data gathering is growing. Sensors such as microphones, cameras, gyroscopes, and accelerometers are routinely available and devices are enhanced with a various output modalities from visual to sound to ...
Marco de Sá, Elizabeth F. Churchill
openaire   +2 more sources

Mobile collaborative augmented reality

Proceedings IEEE and ACM International Symposium on Augmented Reality, 2002
The combination of mobile computing and collaborative augmented reality into a single system makes the power of computer enhanced interaction and communication in the real world accessible anytime and everywhere. The paper describes our work to build a mobile collaborative augmented reality system that supports true stereoscopic 3D graphics, a pen and ...
Gerhard Reitmayr, Dieter Schmalstieg
openaire   +1 more source

Designing mobile augmented reality

Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services, 2013
The development of mobile Augmented Reality application became increasingly popular over the last few years. However, many of the existing solutions build on the reuse of available standard metaphors for visualization and interaction without considering the manifold contextual factors of their use.
Hartmut Seichter   +2 more
openaire   +1 more source

Information filtering for mobile augmented reality

Proceedings IEEE and ACM International Symposium on Augmented Reality (ISAR 2000), 2002
Augmented reality is a potentially powerful paradigm for annotating the (real) environment with computer-generated material. These benefits will be even greater when augmented reality systems become mobile and wearable. However, to minimize the problem of clutter and to maximize the effectiveness of the display, algorithms must be developed to select ...
Simon Julier   +6 more
openaire   +2 more sources

Webizing mobile augmented reality content

New Review of Hypermedia and Multimedia, 2014
This paper presents a content structure for building mobile augmented reality (AR) applications in HTML5 to achieve a clean separation of the mobile AR content and the application logic for scaling as on the Web. We propose that the content structure contains the physical world as well as virtual assets for mobile AR applications as document object ...
Sang Chul Ahn   +2 more
openaire   +1 more source

Mobile Augmented Reality Techniques for GeoVisualisation

Ninth International Conference on Information Visualisation (IV'05), 2006
This paper presents the first prototype of an interactive visualisation framework specifically designed for presenting geographical information in both indoor and outdoor environments. The input of our system is ESRI Shapefiles which represent 3D building geometry and landuse attributes.
Fotis Liarokapis   +5 more
openaire   +1 more source

Accurate overlaying for mobile augmented reality

Computers & Graphics, 1999
Mobile augmented reality requires accurate alignment of virtual information with objects visible in the real world. We describe a system for mobile communications to be developed to meet these strict alignment criteria using a combination of computer vision. inertial tracking and low-latency rendering techniques.
Wouter Pasman   +3 more
openaire   +2 more sources

Mobile Augmented Reality

2017
Users who have access to a mobile device have increased in recent years. Therefore, it is possible to use a mobile device as a tool which helps to users in their daily life activities, not only for communication. On the other hand, augmented reality is a growing technology which allows the interaction with real and virtual information at the same time.
Miguel A. Sánchez-Acevedo   +2 more
openaire   +1 more source

Mobile augmented reality for books on a shelf

2011 IEEE International Conference on Multimedia and Expo, 2011
Retrieving information about books on a bookshelf by snapping a photo of book spines with a mobile device is very useful for book-stores, libraries, offices, and homes. In this paper, we develop a new mobile augmented reality system for book spine recognition.
David M. Chen   +4 more
openaire   +1 more source

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