Results 11 to 20 of about 343 (152)
Contact-Aware Retargeting of Skinned Motion [PDF]
International Conference on Computer Vision (ICCV)
Ruben Villegas +4 more
openaire +2 more sources
Body Shape-Guided Motion Retargeting to Reduce Effort on Human to Humanoid Landmark Placements
Motion retargeting reduces the animator’s efforts to create robot motion by adapting human motion. However, it still requires a number of manual landmark placements to achieve satisfactory whole-body retargeted motion. Therefore, to reduce efforts
Chan-Soon Lim, Dong-Soo Kwon
doaj +1 more source
Depth Trajectory-Aware Stereoscopic Video Retargeting
The image/video retargeting (resolution adaptation) problem-adaption of source data (image/video) to different screen resolution-has garnered wide attention due to compelling applications in intelligent adaptive display.
Xuejin Wang, Pengfei Li, Feng Shao
doaj +1 more source
To produce a 3D virtual character's face expression of human’s natural face expressions, facial motion capture is the technique considered to be the most effective one, especially in terms of production speed.
Moh. Zikky, Mochamad Hariadi, Muhtadin .
doaj +3 more sources
Precisely imitating human motions in real-time poses a challenge for the robots due to difference in their physical structures. This paper proposes a human–computer interaction method for remotely manipulating life-size humanoid robots with a new metrics
Liang Gong +6 more
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Model-Based Real-Time Motion Tracking Using Dynamical Inverse Kinematics
This paper contributes towards the development of motion tracking algorithms for time-critical applications, proposing an infrastructure for dynamically solving the inverse kinematics of highly articulate systems such as humans.
Lorenzo Rapetti +6 more
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A Generative Human-Robot Motion Retargeting Approach Using a Single RGBD Sensor
The goal of human-robot motion retargeting is to let a robot follow the movements performed by a human subject. Typically in previous approaches, the human poses are precomputed from a human pose tracking system, after which the explicit joint mapping ...
Sen Wang +3 more
doaj +1 more source
On the Representation of Human Motions and Distance-based Retargeting [PDF]
Distance-based motion adaptation leads to the formulation of a dynamical Distance Geometry Problem (dynDGP) where the involved distances simultaneously represent the morphology of the animated character, as well as a possible motion. The explicit use of inter-joint distances allows us to easily verify the presence of joint contacts, which one generally
Simon B. Hengeveld, Antonio Mucherino
openaire +3 more sources
Realistic Virtual Humans for Cultural Heritage Applications
Virtual Humans are becoming a commodity in computing technology and lately have been utilized in the context of interactive presentations in Virtual Cultural Heritage environments and exhibitions. To this end, this research work underlines the importance
Effie Karuzaki +12 more
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A wide spectrum of digital data are becoming available to researchers and industries interested in the recording, documentation, recognition, and reproduction of human activities.
Nikolaos Partarakis +4 more
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