Results 121 to 130 of about 807,234 (315)

Learner emotions and performance in hypercasual VR games with adaptive AI difficulty

open access: yesBritish Educational Research Journal, EarlyView.
Abstract Hypercasual virtual reality games (HVRGs) are widely regarded as cost‐effective tools for rapid skill acquisition, yet the mechanisms that optimise their effectiveness and user acceptance remain insufficiently explored. This mixed‐methods empirical study investigates how playful emotions, characterised by engagement, enjoyment and anxiety ...
Zeeshan Ahmed, Faizan Ahmad, Chen Hui
wiley   +1 more source

Understanding teacher agency in the context of school‐based climate change and sustainability education: A case study of the experiences of teachers and school students in England

open access: yesBritish Educational Research Journal, EarlyView.
Abstract Drawing on teacher agency as a conceptual framework, we explored the extent to which school teachers in secondary schools in England achieve agency in relation to teaching climate change and sustainability. This research provides a novel approach to understanding the relational and emergent qualities of teacher agency by bringing together ...
Nicola Walshe, Elizabeth A. C. Rushton
wiley   +1 more source

Musical Influence on Apartheid and the Civil Rights Movement

open access: yes, 2014
Black South Africans and African Americans not only share similar identities, but also share similar historical struggles. Apartheid and the Civil Rights Movement were two movements on two separate continents in which black South Africans and African ...
Power, Katherine D.
core   +1 more source

The Effects of Music on Physical Productivity [PDF]

open access: yes, 2010
Different features of music have been shown to have large effects on human behavior from mood to endurance. What is yet to be determined is how music similarly affects movement speed by keeping time, or synchronizing, with the beat.
Flint, Mariagrace
core  

‘Literal torture’: Vulnerability, resilience and young people's experiences of pressure in physical education

open access: yesBritish Educational Research Journal, EarlyView.
Abstract This paper combines vulnerability and resilience theory to explore the pressure young people experience in Physical Education (PE) and sport at secondary school. The theoretical framework was used to understand both how young people experience PE in school and how vulnerability and resilience function interdependently in social contexts like ...
David Littlefair, Michael Jopling
wiley   +1 more source

From a "Gin Palace" to a "King's Palace?" The Evolution of the Music Hall in Preston c1840-1914 [PDF]

open access: yes
This thesis adopts a chronological approach to the development of Preston's music halls between 1840 -1914. It was partly inspired by the apparent lack of similar academic work having been undertaken.
Hindle, David
core  

Transforming Brain Health With Neurotechnology Convergence (Part II): Intelligent Neurointervention Systems for Neurological Disorders

open access: yesBrain Health, EarlyView.
ABSTRACT Neurological disorders represent a critical domain within global health, necessitating advanced interventions to address complex pathologies such as tumors, functional disorders, and cerebrovascular diseases. Despite the proven benefits of early intervention, current treatment paradigms face significant challenges: (1) limited precision in ...
Qing Ye   +14 more
wiley   +1 more source

Theories of the development of human communication [PDF]

open access: yes, 2013
This article considers evidence for innate motives for sharing rituals and symbols from animal semiotics, developmental neurobiology, physiology of prospective motor control, affective neuroscience and infant communication. Mastery of speech and language
Delafield-Butt, Jonathan   +1 more
core  

Exploring the Role of Prospect Theory for Fast‐Fashion Practice as Experienced Through a Generational Lens: Marketing an Environmental Business Strategy That Appeals to Fashion Identity and Time Horizon Values

open access: yesBusiness Strategy and the Environment, EarlyView.
ABSTRACT The financially lucrative fast‐fashion business strategy is criticised for impacting detrimentally on the environment, with marketing tactics encouraging frequent‐impulsive fashion consumption. This research presents a novel conceptual framework merging fashion involvement values within prospect theory, creating a fashion‐identity‐time‐horizon
Elaine L. Ritch   +2 more
wiley   +1 more source

DigiWall - an audio mostly game [PDF]

open access: yes, 2006
DigiWall is a hybrid between a climbing wall and a computer game. The climbing grips are equipped with touch sensors and lights. The interface has no computer screen. Instead sound and music are principle drivers of DigiWall interaction models.
Liljedahl, Mats, Lindberg, Stefan
core  

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