Enabling geometry-based 3-D tele-immersion with fast mesh compression and linear rateless coding [PDF]
3-D tele-immersion (3DTI) enables participants in remote locations to share, in real time, an activity. It offers users interactive and immersive experiences, but it challenges current media-streaming solutions. Work in the past has mainly focused on the
Bulterman, DCA +4 more
core +1 more source
Motion Compensation-based Low-Complexity Decoder Side Depth Estimation for MPEG Immersive Video
Decoder-Side Depth Estimation (DSDE) is a system firstly enabled in the novel MPEG Immersive Video (MIV) coding standard. In DSDE, only texture components are coded, while the depth is estimated at the decoder-side. This is motivated by previous work, which has shown high coding gain and pixel rate savings in DSDE. However, the computational complexity
Garus, Patrick +3 more
openaire +2 more sources
Quality of experience study for multiple sensorial media delivery [PDF]
Traditional video sequences make use of both visual images and audio tracks which are perceived by human eyes and ears, respectively. In order to present better ultra-reality virtual experience, the comprehensive human sensations (e.g. olfaction, haptic,
Ghinea, G, Muntean, G-M, Yuan, Z
core +1 more source
Integration of Multisensorial Stimuli and Multimodal Interaction in a Hybrid 3DTV System [PDF]
This article proposes the integration of multisensorial stimuli and multimodal interaction components into a sports multimedia asset under two dimensions: immersion and interaction.
Cisneros Perez, Guillermo +4 more
core +2 more sources
Towards the 3D Web with Open Simulator [PDF]
Continuing advances and reduced costs in computational power, graphics processors and network bandwidth have led to 3D immersive multi-user virtual worlds becoming increasingly accessible while offering an improved and engaging Quality of Experience.
Allison, Colin +7 more
core +1 more source
Scalable virtual viewpoint image synthesis for multiple camera environments [PDF]
One of the main aims of emerging audio-visual (AV) applications is to provide interactive navigation within a captured event or scene. This paper presents a view synthesis algorithm that provides a scalable and flexible approach to virtual viewpoint ...
Cooke, Eddie, O'Connor, Noel E.
core +1 more source
Wireless Multicast of Virtual Reality Videos With MPEG-I Format
Deploying virtual reality (VR) streaming systems over wireless networks can provide an immersive environment for users without behavioral restrictions, and thus has drawn considerable attentions recently.
Zhang Zhilong +3 more
doaj +1 more source
IV-SSIM—The Structural Similarity Metric for Immersive Video
In this paper, we present a new objective quality metric designed for immersive video applications—IV-SSIM. The proposed IV-SSIM metric is an evolution of our previous work—IV-PSNR (immersive video peak signal-to-noise ratio)—which became a commonly used
Adrian Dziembowski +2 more
doaj +1 more source
Steered mixture-of-experts for light field images and video : representation and coding [PDF]
Research in light field (LF) processing has heavily increased over the last decade. This is largely driven by the desire to achieve the same level of immersion and navigational freedom for camera-captured scenes as it is currently available for CGI ...
Lambert, Peter +3 more
core +1 more source
Multiple description video coding for stereoscopic 3D [PDF]
In this paper, we propose an MDC schemes for stereoscopic 3D video. In the literature, MDC has previously been applied in 2D video but not so much in 3D video.
Abdul Karim, H +4 more
core +1 more source

