Results 141 to 150 of about 99,477 (302)
ABSTRACT Background People with intellectual disabilities face challenges accessing and understanding health information, impacting their ability to make informed lifestyle decisions. A tailored health education resource was developed to address this need through a collaborative public and patient involvement approach.
Anne‐Marie Martin +11 more
wiley +1 more source
Abstract The COVID‐19 pandemic and related restrictions imposed in the UK had a significant impact on social work practice with children and young people. As has been widely reported, practitioners were deprived of multisensory information in their assessments and of opportunities to connect with children.
Heather Ellis, Ariane Critchley
wiley +1 more source
ABSTRACT This paper examines contemporary museum practices in light of media and history theory, and understandings of representation. Through a content analysis of in‐depth interviews with museum and IT professionals involved in creating a virtual reality (VR) exhibition piece, we demonstrate how theoretical concepts addressing the mediated nature of ...
Ilkka Lähteenmäki, Marjaana Puurtinen
wiley +1 more source
Prototype Multisensor Fire Detection Based on Internet of Things (IoT)
Fire is an unpredictable disaster and often has a significant impact on human life, both materially and non-materially. Fires are often only detected when they have grown large, causing unavoidable losses.
Mohamad Rofiq +2 more
doaj +1 more source
InterPLAY: A Framework to Describe Play and STEM Engagement at Exhibits for Young Children
ABSTRACT Play‐based STEM learning at exhibits is a feature of children's museums and science centers; yet little is known about how these exhibits support young children's STEM engagement. This study developed and tested the interPLAY Framework to describe play‐based STEM engagement at exhibits for young children.
Kelly L. Hoke +4 more
wiley +1 more source
The aesthetic sublime of megaproject structures: A framework and a research agenda
Abstract The physical structures of megaprojects—such as mega‐canals, metros, railway lines, bridges, tunnels, and iconic opera houses—hold a profound capacity to generate aesthetic experiences with enduring societal impact. Yet, research on megaprojects has predominantly focused on functionality and economic rationale with aesthetics being pushed to ...
Federica De Molli +2 more
wiley +1 more source
ABSTRACT Foreign languages are often learnt in formal and disembodied environments which may limit the emotional resonance of their vocabulary and their pragmatic usage in real‐life communication. In a context of English as a foreign language (EFL), this study examines whether elaborative processing as a teaching strategy leads to changes in the ...
María Jesús Sánchez +3 more
wiley +1 more source
ABSTRACT This study examined English vocabulary learning by using three types of flashcards: paper flashcards, non‐gamified mobile application (app) flashcards (i.e., digital flashcards), and gamified mobile app flashcards (i.e., gamified flashcards) in a privately owned language institute in Iran.
Ali Soyoof +3 more
wiley +1 more source
ABSTRACT Studies on classroom interactions suggest that displaying affiliation through linguistic and multimodal resources could promote positive emotions like enjoyment, thereby enhancing engagement and enthusiasm in second/foreign language learning.
Karen C. K. Choi, Kevin W. H. Tai
wiley +1 more source
Desarrollo de actividades a nivel multisensorial para niños en condición de discapacidad con el fin de utilizar el juego como una herramienta de exploración, diversión y aprendizaje que mejore la adaptación en su entorno físico-social y en consecuencia se obtenga un mayor nivel de autonomía, potenciando sus habilidades a nivel integral por medio de un ...
openaire +1 more source

