Results 231 to 240 of about 467,905 (273)
The Effects of Visual Cues, Blindfolding, Synesthetic Experience, and Musical Training on Pure-Tone Frequency Discrimination. [PDF]
Tse CK, Yu CK.
europepmc +1 more source
A Femininomenon: Leadership Development Through Representation On‐Screen
ABSTRACT Historically, films and television centered men, but there has recently been a shift toward focusing on women and people of color (and women of color) in leading roles. Films and shows like Black Panther, Barbie, and Ashoka reflect this trend, offering more complex stories and diverse representation.
Kathleen Callahan
wiley +1 more source
Organic Representation as a Critical Media Approach to Leadership Studies in Popular Culture
ABSTRACT This article applies the critical media concept of organic representation to leadership studies as an analytic of how various creators in popular culture today are not just writing inclusive storytelling but, more notably, modeling new modes of production and self‐presentation that are actively challenging hegemonic industry practices and ...
Raffi Sarkissian
wiley +1 more source
ABSTRACT Hip‐hop music and culture have existed for decades in the United States. Since the 1970s, five critical elements have been defined as parts of hip‐hop culture: the MC (oral), the DJ (aural), graffiti (visual), knowledge (mental), and breakdancing (physical).
Jesse R. Ford +2 more
wiley +1 more source
Abstract Data is the key element that runs the modern society. Large amounts of data are being released day by day as a result of many activities. The digital data is transferred through the Internet which may be vulnerable to attacks while transmitting. Especially, the medical data is observed to be of at most importance.
Rupa Ch +4 more
wiley +1 more source
Musical training-induced neuroplasticity
Cantacorps Centellas, Lídia +1 more
openaire +1 more source
A Universal Meta‐Heuristic Framework for Influence Maximisation in Hypergraphs
ABSTRACT Influence maximisation (IM) aims to select a small number of nodes that are able to maximise their influence in a network and covers a wide range of applications. Despite numerous attempts to provide effective solutions in simple networks, higher‐order interactions between entities in various real‐world systems are usually not taken into ...
Ming Xie +5 more
wiley +1 more source
AVCLNet: Multimodal Multispeaker Tracking Network Using Audio‐Visual Contrastive Learning
ABSTRACT Audio‐visual speaker tracking aims to determine the locations of multiple speakers in the scene by leveraging signals captured from multisensor platforms. Multimodal fusion methods can improve both the accuracy and robustness of speaker tracking.
Yihan Li +5 more
wiley +1 more source
Abstract This Forum Article integrates a range of four contributions which are all underpinned by the conviction that the rediscovery of the humanities may be beneficial to the field of public administration. The first piece examines the contribution that philosophy, as a key discipline of the humanities, can provide to the field of public ...
Edoardo Ongaro +5 more
wiley +1 more source
Games and gamification projects in the Australian public sector
Abstract This article surveys the arrival of gameful government into Australian public sector practice. Gameful government is a shorthand, descriptive term denoting the interpenetration of (video)games, and design elements and thinking from them, into public sector work.
David Threlfall, Catherine Althaus
wiley +1 more source

