Results 91 to 100 of about 15,859 (260)

Data compression using correlations and stochastic processes in the ALICE Time Projection chamber

open access: yes, 2003
In this paper lossless and a quasi lossless algorithms for the online compression of the data generated by the Time Projection Chamber (TPC) detector of the ALICE experiment at CERN are described.
Ivanov, M.   +2 more
core  

Universal Behavior in Large-scale Aggregation of Independent Noisy Observations

open access: yes, 2008
Aggregation of noisy observations involves a difficult tradeoff between observation quality, which can be increased by increasing the number of observations, and aggregation quality which decreases if the number of observations is too large.
Copson E.   +7 more
core   +1 more source

Near-lossless Compression of Tc-99 m DMSA Scan Images Using Discrete Cosine Transformation. [PDF]

open access: yesIndian J Nucl Med, 2023
Yadav P   +7 more
europepmc   +1 more source

Splatshop: Efficiently Editing Large Gaussian Splat Models

open access: yesComputer Graphics Forum, EarlyView.
Abstract We present Splatshop, a highly optimized toolbox for interactive editing (selection, deletion, painting, transformation, …) of 3D Gaussian Splatting models. Utilizing a comprehensive collection of heuristic approaches, we carefully balance between exact and fast rendering to enable precise editing without sacrificing real‐time performance. Our
Markus Schütz   +5 more
wiley   +1 more source

Image‐Based Spatio‐Temporal Interpolation for Split Rendering

open access: yesComputer Graphics Forum, EarlyView.
Abstract Low‐powered devices – such as small form factor head‐mounted displays (HMDs) – struggle to deliver a smooth and high‐quality viewing experience, due to their limited power and rendering capabilities. Cloud rendering attempts to solve the quality issue, but leads to prohibitive latency and bandwidth requirements, hindering use with HMDs over ...
M. Steiner   +4 more
wiley   +1 more source

Compressed/reconstructed test images for CRAF/Cassini [PDF]

open access: yes
A set of compressed, then reconstructed, test images submitted to the Comet Rendezvous Asteroid Flyby (CRAF)/Cassini project is presented as part of its evaluation of near lossless high compression algorithms for representing image data. A total of seven
Arnold, S.   +4 more
core   +1 more source

Encoding Occupancy in Memory Location for Efficient and Compact High‐Resolution Voxel Structures

open access: yesComputer Graphics Forum, EarlyView.
We encode information about geometric structure into the pointers of a sparse voxel directed acyclic graph (SVDAG). Each pointer carries information about the structure of the node it points to. Our encoding improves ray tracing performance and reduces model size in memory.
Jaina Modisett, Markus Billeter
wiley   +1 more source

Linear complexity universal decoding with exponential error probability decay [PDF]

open access: yes, 2005
In this manuscript we consider linear complexity binary linear block encoders and decoders that operate universally with exponential error probability decay.
Coleman, Todd P.   +2 more
core   +2 more sources

Variable‐Rate Texture Compression: Real‐Time Rendering with JPEG

open access: yesComputer Graphics Forum, EarlyView.
Abstract Although variable‐rate compressed image formats such as JPEG are widely used to efficiently encode images, they have not found their way into real‐time rendering due to special requirements such as random access to individual texels. In this paper, we investigate the feasibility of variable‐rate texture compression on modern GPUs using the ...
Elias Kristmann   +2 more
wiley   +1 more source

Home - About - Disclaimer - Privacy