Results 81 to 90 of about 1,320 (159)
Variable‐Rate Texture Compression: Real‐Time Rendering with JPEG
Abstract Although variable‐rate compressed image formats such as JPEG are widely used to efficiently encode images, they have not found their way into real‐time rendering due to special requirements such as random access to individual texels. In this paper, we investigate the feasibility of variable‐rate texture compression on modern GPUs using the ...
Elias Kristmann +2 more
wiley +1 more source
High-Speed Architecture for Hybrid Arithmetic–Huffman Data Compression
This paper proposes a hardware–software co-design for adaptive lossless compression based on Hybrid Arithmetic–Huffman Coding, a table-driven approximation of arithmetic coding that preserves near-optimal compression efficiency while eliminating the ...
Yair Wiseman
doaj +1 more source
Mesh Processing Non‐Meshes via Neural Displacement Fields
Abstract Mesh processing pipelines are mature, but adapting them to newer non‐mesh surface representations—which enable fast rendering with compact file size—requires costly meshing or transmitting bulky meshes, negating their core benefits for streaming applications.
Yuta Noma +4 more
wiley +1 more source
Noisy Graph Patterns via Ordered Matrices
Abstract The high‐level structure of a graph is a crucial ingredient for the analysis and visualization of relational data. However, discovering the salient graph patterns that form this structure is notoriously difficult for two reasons. (1) Finding important patterns, such as cliques and bicliques, is computationally hard.
J. Wulms, W. Meulemans, B. Speckmann
wiley +1 more source
A Block Adaptive Near-Lossless Compression Algorithm for Medical Image Sequences and Diagnostic Quality Assessment. [PDF]
Sharma U, Sood M, Puthooran E.
europepmc +1 more source
Lossless image compression is vital for missions with limited data transmission bandwidth. Reducing file sizes enables faster transmission and increased scientific gains from transient events.
Kasper Skog +5 more
doaj +1 more source
CuRast: Cuda‐Based Software Rasterization for Billions of Triangles
Abstract This paper presents a CUDA‐based software rasterizer capable of rendering up to a billion unique triangles, or up to 4 billion instanced triangles, in real time at 60 fps on an RTX 5090. By specifically targeting dense, opaque meshes, our approach is able to outperform the native GPU rasterization pipeline in these scenarios.
M. Schütz +3 more
wiley +1 more source
Abstract As part of a Global BioImage Analysts' Society (GloBIAS) initiative, we evaluated the reproducibility of a Graph Neural Network (GNN) study on cell dynamics using structured, community‐developed checklists from the Quality Assessment and Reproducibility for Instruments and Images in Light Microscopy (QUAREP‐LiMi) initiative.
Martin Schätz, Ko Sugawara
wiley +1 more source
Beyond single cells: Ten years of commercial lattice light‐sheet microscopy
Abstract Lattice light‐sheet microscopy (LLSM) enables gentle, rapid, volumetric fluorescence imaging of living biological systems. The technique employs Bessel beam interference to produce a light‐sheet which retains its thickness over a relatively large field‐of‐view compared to other light‐sheets.
Helena L. E. Coker, David S. Corcoran
wiley +1 more source
The MacBrain Resource Center (MBRC) rhesus macaque embryonic brain histology datasets
We introduce the MacBrain Resource Center (MBRC) Collections of rhesus macaque embryonic brain tissue. Here, we illustrate histo‐ and immunohistology from our dynamically growing Collection 6, which currently contains >10,000 zoomable and downloadable images from n = 14 male and female embryos from early to late in gestation.
Valeria Mendoza‐Silva +11 more
wiley +1 more source

