Results 41 to 50 of about 1,597,404 (298)

Robust 3D Human Reconstruction System From Sparse Views in Outdoor Environments

open access: yesIEEE Access
We propose a novel 3D human reconstruction system designed for diverse settings including outdoor environments. Existing methods face the challenges of portability, robustness, and adaptability to environmental variations, as they often rely on sensor ...
Hansoo Park   +3 more
doaj   +1 more source

Tactile Neural De-rendering

open access: yesCoRR
Tactile sensing has proven to be an invaluable tool for enhancing robotic perception, particularly in scenarios where visual data is limited or unavailable. However, traditional methods for pose estimation using tactile data often rely on intricate modeling of sensor mechanics or estimation of contact patches, which can be cumbersome and inherently ...
Jose A. Eyzaguirre   +2 more
openaire   +2 more sources

Neural Volume Rendering: NeRF And Beyond

open access: yesCoRR, 2020
Blog: https://dellaert.github.io/NeRF/ Bibtex: https://github.com/yenchenlin/awesome ...
Frank Dellaert, Yen-Chen Lin
openaire   +2 more sources

Unsupervised Neural Rendering for Image Hazing

open access: yesIEEE Transactions on Image Processing, 2022
Image hazing aims to render a hazy image from a given clean one, which could be applied to a variety of practical applications such as gaming, filming, photographic filtering, and image dehazing. To generate plausible haze, we study two less-touched but challenging problems in hazy image rendering, namely, i) how to estimate the transmission map from a
Boyun Li   +5 more
openaire   +3 more sources

Distributed OpenGL Rendering in Network Bandwidth Constrained Environments [PDF]

open access: yes, 2011
Display walls made from multiple monitors are often used when very high resolution images are required. To utilise a display wall, rendering information must be sent to each computer that the monitors are connect to.
McGregor, Anthony James   +2 more
core   +1 more source

Fast Neural Representations for Direct Volume Rendering

open access: yes, 2022
Despite the potential of neural scene representations to effectively compress 3D scalar fields at high reconstruction quality, the computational complexity of the training and data reconstruction step using scene representation networks limits their use ...
Westermann, R.   +2 more
core   +1 more source

Diversity and complexity in neural organoids

open access: yesFEBS Letters, EarlyView.
Neural organoid research aims to expand genetic diversity on one side and increase tissue complexity on the other. Chimeroids integrate multiple donor genomes within single organoids. Self‐organising multi‐identity organoids, exogenous cell seeding, or enforced assembly of region‐specific organoids contribute to tissue complexity.
Ilaria Chiaradia, Madeline A. Lancaster
wiley   +1 more source

Depth and Semantic Guided 3D Gaussian Splatting With Synthetic-View Fine-Tuning

open access: yesIEEE Access
Recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time photorealistic rendering for large-scale urban reconstruction. However, reconstruction fidelity still degrades in regions where constraints are weak, whether due to insufficient ...
Jongseok Min, Byeongyoon An, Jinho Lee
doaj   +1 more source

Global Latent Neural Rendering

open access: yes2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
Accepted at CVPR ...
Thomas Tanay, Matteo Maggioni
openaire   +4 more sources

The human gut microbiome across the life course

open access: yesFEBS Letters, EarlyView.
Despite significant individual variation and continuous change throughout life, the human gut microbiome follows some life stage‐specific trends. This article provides a brief overview of how gut microbiome composition shifts across different phases of life. Created in BioRender. Özkurt, E. (2026) https://BioRender.com/8q4nrnc.
Alise J. Ponsero   +4 more
wiley   +1 more source

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