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International Journal of Game Theory, 1971
Noncooperative games in normal form and in characteristic function form are considered. The supergame of the noncooperative game is defined as an infinite sequence of plays of the original game. The notions of strong Pareto equilibrium point (s.p.e.p.) and essential core are introduced. A relationship between the essential core of a noncooperative game
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Noncooperative games in normal form and in characteristic function form are considered. The supergame of the noncooperative game is defined as an infinite sequence of plays of the original game. The notions of strong Pareto equilibrium point (s.p.e.p.) and essential core are introduced. A relationship between the essential core of a noncooperative game
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A Strong Equilibrium in Noncooperative Games
Computational Mathematics and Modeling, 2002This research work suggests a new concept of strong equilibrium in some classes of noncooperative games on compact sets having pure strategies. In order to justify it, the author indicates examples of static and differential games and uses pertinent references.
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NONCOOPERATIVE GAMES FROM TU GAMES WITH INFORMATION COST
International Game Theory Review, 2011From a special class of TU games with information cost, given by the problem of sharing the costs of facilities among users, we build a noncooperative game in which every player asks for the assessment of whom the users are. We analyze two models, "naming" game and majority decision game: the existence of equilibria is assured since the games are ...
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